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A World in Strife: Raiding the Dam

   (32 reviews)
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About This File

A large single player level for Strife. Features an mp3 soundtrack written specifically for it (a high quality download of which can be found on the DW forums post http://www.doomworld.com/vb/wads-mods/48920-a-world-in-strife-raiding-the-dam/). No real story or npc interaction other than some vendors, just a new part of the strife world to explore.


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Strife wads are incredibly rare - there are exactly four I can recommend, including this one, two more single maps by Kaiser, and this author's own hub (Absolute Order). Which makes it stand out even more, so props to the author, perhaps the best single Strife map ever made.

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With so few Strife maps around, one could give high rating to any released map. But this is really one solid masterpiece. Man, it's doubtlessly 5 stars - legendary.

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Very good !!

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Excellent job, Awesome details and stuff. Though, why there is SO HEAVY musics, MP3 SOUNDTRACKS? You could use Midi`s not to make the wad so big, and make there more other stuff, like new monsters or weapons. But very good job, Make more STRIFE. -Archfile 4/5

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id Software should hire you.

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Wow, Strife map! Played it, I feel it's awesome map! And about music, it's big but fit the map. Please do more strife pwad! :p 5/5 -playerlin

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!!!!

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I agree.

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Once I started playing this, I couldn't stop. It does serves as a condensed, more action packed retelling of Strife. I swear the design is indistinguishable from what a studio might produce! Also couldn't help to admire the retro scfi music in this. Excellent work as always! -FoH 5/5

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FINALLY! A Strife wad. These ones are rare. Works with Skulltag. Buggy? Whatever. If it's a wad, it's a wad.

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Very good, but it could use a few more med patches near the start. The music fits, and the majority of the map looks like it could actually fit in on a tangent level from the order commons.

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A very good Strife map. The music complements the level well, and it feels very true to the original despite the fact that it plays nothing like it. 5/5 just because no one ever makes good Strife maps.

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We need more epic strife pwads like this! GJ guy!

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pretty cool guy

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John Romero should either sue you or hire you. I vote for the latter.

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so awesome. 5/5

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musthave - 5/5.

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A great map on its own, and wonderful that at least someone is releasing Strife PWADs! As others have said, mirrors the style of the originals very well and extends the difficulty level quite alot. Very creative encounters which usually can be attacked from a few different ways. Definitely keep an eye on the ammo, there's enough but only just. A joy to play, please release more. 5/5 j

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I think this is still Khorus\'s best. Hoping for more. 5*

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Awesome, gameplay wise a more doom oriented level than the original strife, but still quite challenging, especially the first battle with an inquisitor. It's also very unlinear even without having a hub. you can easily miss some parts of the map! What I'd like to see are the bosses being used as a more common enemy in future strife pwads. They are extremely weak against your weaponry (lol 1 hit mauler) compared to other doom engine games.

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I need more Strife addon maps.. Really good job!

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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