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Tigger's Respite

   (28 reviews)
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Guest

2 Screenshots

About This File

Losers: have fun you little cunts! Cool people: have fun. It's just small but it's no pushover. I recommend Hard on this one.


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Guest

Unknown date

  
Rushed map, fun for about a minute. For some reason, exit room is a secret. Balls.

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Guest

Unknown date

  
I was think it should be somethings fun but I'm wrong... hmm, it's looks not bad but...whatever, it's not a shitty map. And I don't know why make exit room is a secret...? 2.5/5 -playerlin

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Guest

Unknown date

  
You've done Tigger proud! 5/5

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Guest

Unknown date

  
2/5 Better than Darkstalkers, still not that interesting. Could be map01 of a 1994 megawad.

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Guest

Unknown date

  
Just..nothing. This map would have more effect if it was complied with other similar maps. By itself it's just meaningless. Also, carrying your vendetta into idgames makes you look like like even more of a petulant child. 1 star.

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Guest

Unknown date

  
If this guy took even an hour making this, he needs to do something else with his time. This level just sucks. I could make something better than that in 5 minutes. 0/5.

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Guest

Unknown date

  
Gave it a one just because that little tree on the island thing looked decent.

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Guest

Unknown date

  
We've got a new Ruba.... rather her unwanted son.

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Guest

Unknown date

  
LOL THIS IS ONLY 16KB AUTO 0 STARS!!! ...Seriously Chris, grow the fuck up. 0/5 just because of the description. - Moti

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Guest

Unknown date

  
Ruba is better than you.

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Guest

Unknown date

  
garbage

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Guest

Unknown date

  
... Yep. You're a pretty shitty mapper, dude.

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Guest

Unknown date

  
This map is okay. I would give it 3/5 stars. But the description dropped it to a 0. Grow up. If you want people to appreciate you or your work, your first obvious step would be to not outright lash out at them.

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Guest

Unknown date

  
1 hour build time...and it shows. 0/5

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Guest

Unknown date

  
Poor Doom community. It shouldn't have to deal with this kind of trash.

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Guest

Unknown date

  
While the map itself perhaps deserves 1 star, the author's attitude and his complete ignorance, defense, and unwillingness to accept criticism so he even remotely improves takes that star right away. Do not waste your time on this, or anything else by Chris for that matter. Correction: His 2009 map Maniacal just might be barely worth playing, but his plunge in quality since means I've quickly lost all confidence in this guy.

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Guest

Unknown date

  
Mediocre mapper gets shitty attitude and makes even worse maps. Avoid.

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Guest

Unknown date

  
Nice map if you just want a quick challenge and then do something else. 5/5 for realizing that good maps don't have to be huge maps. -- Allocutious

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Guest

Unknown date

  
Slightly better than the previous I have just played. Not much ammo at the beginning but getting it from others was nice. Why two secrets at the end exit room? 2/5 - Optimus

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Guest

Unknown date

  
Maybe the autor has poor social skills and a childish attitude, but the map isn't that bad. Small, unremarkable, yes; but also shows some care with the aesthetics. Try to valorate the map, and not the author. Average, 3/5 for me.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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