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Style Mod

   (11 reviews)
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1 Screenshot

About This File

My entry for CutmanMike's second Doom Mutator Contest, in which contestants create a new gameplay mod using no new sprites, sounds, or maps - code only. So using ZDoom's textures system and some clever Decorate tricks, I cooked up this thing.


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Unknown date

  
Holy shit! It's ****ing cool! What an awesome mod. 5/5 -playerlin

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Unknown date

  
cool!

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Unknown date

  
Leave it to the modern WW to make something finally GOOD as an entry into these shitty contests that both DW and ZDoom should stop bothering themselves with.

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Unknown date

  
I have to give it a 5 for technical genius. Also, the text stuff in the language lump is a worthy contender against the language lump of Zharkov goes to the store.

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Unknown date

  
This is sheer genius. *Twisted* genius, to be sure, but genius nonetheless.

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Unknown date

  
Excellent mod! I love the concept, definitely a great way to play Doom.

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Unknown date

  
This brings the feeling of Wolfenstein back, since it uses only one kind of ammo, plus all the alt fires are just badass and it has cool weapons. Just perfect to load with a megawad!

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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