Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Urban Slaughter

   (49 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Fight until death in a small city which is suffering a brutal invasion.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Ofisil

  

Great city design, neat use of textures. Also love the sound of two out of three weapons, as well as the constant 'Mierdas' that I hear whenever a marine dies... usually from my own bullets. Love how there are plenty of alternative paths to take while trying to not be overwhelmed by the baddies.

 

...Having said that, while this is great as a proof-of-concept kind of wad, it severly lacks balance. Waves last way too long, with new waves adding one or two new enemies. It becomes ridiculously repetitive, ridiculously fast.

 

Would love to play an updated version of this, though.

Share this review


Link to review
Guest

  
Excellent Map, Weapons, Action Everywhere, good job.

Share this review


Link to review
Guest

Unknown date

  
Excellent concept! Execution is okay but it won't be for everyone. Would be a nice map to try and beat w/o saves.

Share this review


Link to review
Guest

Unknown date

  
Funny as hell, but the new archvile-like monster kicking my ass when I advanced to level 5, then I feel tired and give up... 4.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
I was a bit dissappointed to find this didn't run properly under GZDoom, but fortunately, I still had normal Zdoom on my computer. I found this wad to be a very exciting concept. Definitely has potential, and I think you should consider coming back to this project and giving it a makeover. I also like your attempt at making other 3D objects.

Share this review


Link to review
Guest

Unknown date

  
one word. AWESOME. -DoomDude

Share this review


Link to review
Guest

Unknown date

  
I enjoyed this a lot, but I can see this getting boring for some people. Regardless, I gave it a 5.

Share this review


Link to review
Guest

Unknown date

  
This is easily a contender for this year's cacowards, hands down. The new waves should come faster, as someone else has said, but other than that, I can find no real flaws with the wad! Coop should be REAL fun with this! 10/5

Share this review


Link to review
Guest

Unknown date

  
Pretty cool idea, though it does get a bit boring. This idea however could be used in other settings to great effect. 3.5/5

Share this review


Link to review
Guest

Unknown date

  
5/5 Very good idea. Funny.

Share this review


Link to review
Guest

Unknown date

  
Great work!! 5 stars!! Raulone ;-P

Share this review


Link to review
Guest

Unknown date

  
very good, but near the end of the second wave the marines all die off rather fast leaving you to fight off buttloads of monsters all by yourself,but most people would enjoy such mayhem anyway 5/5

Share this review


Link to review
Guest

Unknown date

  
4 words: Moe Not Own Us.

Share this review


Link to review
Guest

Unknown date

  
I think the new waves should come faster. It'd be interesting if there were more levels and guns, but, yeah, this has great potential and I had fun until I started dying hahha.

Share this review


Link to review
Guest

Unknown date

  
You can't spell Slaughter without laughter! 5/5

Share this review


Link to review
Guest

Unknown date

  
Very good, but the impassable fences and road barriers make it a little difficult when you're being chased by Pinkies or if you see an ammo pack on the other side and need it badly. If that little thing was fixed, it'd be like playing Horde. :D ****

Share this review


Link to review
Guest

Unknown date

  
Amazing fun. Would love to see more maps like this. 5/5.

Share this review


Link to review
Guest

Unknown date

  
wonderful map design and lovely weapon..but only kill monster in city eternal? it's boring..

Share this review


Link to review
Guest

Unknown date

  
Excellent wad, guns seemed pretty well balanced, though I would suggest there be a way to beef up the marines as you go, perhaps buying upgrades. And a combat knife wouldn't hurt, for when you're trying to get to a backpack.

Share this review


Link to review
Guest

Unknown date

  
In a word, shoddy.

Share this review


Link to review
Guest

Unknown date

  
Very nice!

Share this review


Link to review
Guest

Unknown date

  
This is so entertaining! It took many hours before I started to get bored. A great idea and excellently executed. My suggestion would be to add ways to beef up defense. Maybe ways to set up more gun turrets, stronger marines, more guns etc. When wave 2 or 3 comes around, I find myself just hiding and praying the timer goes down faster. But all in all, this is such an awesome wad. Thank you!

Share this review


Link to review
Guest

Unknown date

  
5/5, legendary and very funny! The map ambientation is excelent and very reallistic!

Share this review


Link to review
Guest

Unknown date

  
Great wad ever!

Share this review


Link to review
Guest

Unknown date

  
It fucking sucks. Ugly as hell, too.

Share this review


Link to review
  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
×