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Content count
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A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
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Very inconsistent everywhere you look, from the overall feel of the megawad, to each individual level. The balance is all over the place, leading to levels having uber-easy regions mixed with insanely challenging, trial-and-error ambushes. The exploration is very hit and miss, mostly leaning towards miss. A couple of interesting places, but the wad just isn't that fun, even for those who have a high tolerance for old wads like me.
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Fixed!
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okay @Jakub Majewski volunteered to help my sorry ass, so we're going live in about a week (I think)
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k top stuff team! Now... can I have a volunteer for the uploading, as my work barely leaves me any time to visit the forum? PM me if you want so I can send the files. If not it's fine, I'll TRY uploading next week.
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can anyone else check map15? Sorry, kind of busy week for me....
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If there's no update from the team, at the end of the month I'll start the uploading business.
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I'll mention it in the text file. In the wad I'll keep the names as we started the project for the simple reason that many have changed their names a couple of times, and I can't keep up with said changes.
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Will update the megawad in a few days and wait for about a month in case someone needs to send me an update - then I'll upload to to the archive.
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In the first age. In the first battle. When the shadows first lengthened... aka I was there from the very beginning :)
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What music style fits doom the better?
Ofisil replied to Cutman 999's topic in Doom General Discussion
Thanx for this. Made my day :) -
I just realized that I literally never use SSG anymore
Ofisil replied to Griffonki's topic in Doom General Discussion
Yeah. Also Doom is one of the least constricting games ever. You can play in a variety of different ways. That's the beauty of it imo -
I just realized that I literally never use SSG anymore
Ofisil replied to Griffonki's topic in Doom General Discussion
Finally someone tries saying sth other than a joke Edit: Also Shotgun is great on survival-style, low-on ammo mapsets -
when u have sth ready send it to me. thanx
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Downloading the file right now and reuploding in 5 or so minutes. Plz check and tell me if it's alright. EDIT: Have also uploaded map03's fix