Archive Maintainer : -
Update to : -
Advanced engine needed : only tested with ZDoom, but may work with others
Primary purpose : Single Player
Title : The Ultimate Melee Battle
Filename : meleebtl.WAD
Release date : 7/08/2010
Author : Stormwalker
Email Address : firstname.lastname@example.org
Other Files By Author : infernus.wad, phobmass.wad, tele13.wad
Misc. Author Info : -
Description : Have you ever wanted to just slap an imp silly?
Ever dream of showing that pesky Revenant how a
punch is really thrown? Do you chainsaw pink
demons to death even when you have plenty of
ammo? Then this wad may be just what you need
to satiate your thirst for "up close and
In this level, assuming you don't cheat, you'll
only have access to two weapons: your fist
(augmented by berserk pack) and the chainsaw.
I'm placing you on the honor code with regard to
the pistol and the 50 rounds you start with, but
even if you use it, you'll soon run out of ammo,
and there is none to be had in this level.
Make no mistake, this level is not for sissies.
The level starts out easy but quickly becomes
rather nasty. Expect to face most of the DOOM 2
bestiary before you see the exit. The following
are some general strategies for dealing with
monsters, melee style. For imps, lost souls,
and demons/spectres, either punching or the
chainsaw will work well. Use the chainsaw on
Pain Elementals, Cacodemons, and Arachnotrons,
as it prevents them from attacking most of the
time. For Hell Knights and Barons, I recommend
you run up to them and punch ONCE, then back up
and circle-strafe, rinse and repeat. For
Mancubus, Revenant, and Arch-Vile, punch ONCE
and then run to cover, rinse and repeat.
I included a demo file which will work with
ZDoom 2.4.1, mostly because I'm sure some joker
will say this level is too hard or impossible.
The demo shows me beating the level with 100%
everything. My DOOM skills are average at best,
so if I can do it, you can do it. Make use of
monster infighting and save often!
Additional Credits to : My fists for inspiration.
* What is included *
New levels : Yes, MAP 29
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : -
* Play Information *
Game : DOOM 2
Map # : MAP 29
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : -
Difficulty Settings : Not implemented (play UV)
* Construction *
Base : New from scratch
Build Time : 2 weeks
Editor(s) used : Doom Builder 2
Known Bugs : None known
May Not Run With : Anything other than Zdoom
Tested With : Zdoom 2.4.1
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors