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SWFORT.WAD

   (7 reviews)
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Guest

  
1994 map with a lot of flaws typical for those experimental days. Ambiance is poor, texture use simple, decoration absent, map layout uninteresting, and gameplay is besides yawning, confusing. Rated as '94 map: below average, because there are many 1994 maps which are much, much better.

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Unknown date

  
Old school 1994 (shitty?) map, plays not too bad but I can't find the chaingun so I feel my ass is hurt, even using Rocket Lacuher/BFG doesn't helps. :p It's still have fun for me, but...uh...first time I play this I stuck at beginning because I can't find the way to go inside of castle...seriously, mark secret area on a-must-go passageway would confuse me... :\ 3/5 -playerlin

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Guest

Unknown date

  
Cool oldschool shit!!! Nice ideas and secrets. 4/5 - Optimus

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Guest

Unknown date

  
good job...4/5

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Guest

Unknown date

  
Fun adventure\castle map with an interesting layout. I like the part where you get the yellow key but still must find the way back. 3 stars.

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Guest

Unknown date

  
Pretty nice map for 1994. It's kind of square and it lacks detail but the gameplay is good. Better than most early castle levels. 4/5

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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