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Micro Plutonia

   (10 reviews)
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About This File

3 very much Plutonia-inspired maps. Some trivia: The last map (06) was first finished 2010 for Plutonia Revisited, but was omitted from the project so I released it seperately. The other two are new maps. Note that these maps are placed as map04-06, and not 01-03. I should also recommend the use of savegames when you play map06 as that map has a lot of trial-and-error gameplay.


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Guest

Unknown date

  
A very nice sit of maps here. Worth the download.

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<inactive>Player Lin

Unknown date

  
This is what Plutonia maps should be like. Not very good but fun to play, some chaingunners make annoying but just enough. 4/5 -playerlin

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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