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DOOM ][ "A$$KICKING"

   (17 reviews)
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5 Screenshots

About This File

You have just walked into the Industrial Plant. Your mission is to disable the plant from pro- ducing more toxic waste that is destroying the Earth. The foreman of the plant lives in the guarded mansion. He's out of town. He left the place well guarded in his absence. You must figure out the puzzle of how to destroy the plant by going from the plant, to the key house, to the mansion and back and forth again. It might seem impossible... but it ain't! (only on level 5)


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Guest

Unknown date

  
...whats wrong with this wad? Seems pretty solid to me. Captures the feel of classic doom2. 4/5

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Guest

Unknown date

  
Neither great nor abysmal, this is a more or less okay level bordering on mediocre. Some fights are alright but it meanders and it puts the bulk of the difficulty at the exit room. *** In any case, it's good to see '90s WADs still being uploaded. I think it's a part of community history that should be retained regardless of quality. But why is the date stamp new?

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Unknown date

  
crud

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Guest

Unknown date

  
Absolutely abysmal. 0/5. I'm convinced the people above me praising it either a.) haven't played it, or b.) have an unhealthy obsession with 90's wads.

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Unknown date

  
absolutely terrible...

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Guest

Unknown date

  
pure crap

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Guest

Unknown date

  
Hmm... The very first run (@ UV) I unexpectedly finished the level without a single key, and after having visited only half of the level. So I suggest some recheck... Besides that, it's not very impressive, in layout nor in gameplay, but it's not too bad. 3/5 when revised

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Unknown date

  
should be illegal to create such a crap

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Guest

Unknown date

  
The exit will kick your ass. :/

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Guest

Unknown date

  
Wow! AOL stands for America On-line - I always thought is stood for Arseholes On-line. Then again, same difference, eh? Why anyone would want to kick their donkey is beyond me. The map... meh, not bad. Passed a few minutes.

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Unknown date

  
Confusing places, not much but I missed a lot of stuff. Blue/yellow doors that I didn't looked, went to the exit. 2.5/5 - Optimus

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Unknown date

  
I cleared so early.

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Unknown date

  
90s wad - enough said.

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  • File Reviews

    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
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