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Doomguy's Warzone

   (70 reviews)
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6 Screenshots

About This File

Not to be confused with the Doomguy's Warzone that came out a couple of years ago. This is a reboot of the Doomguy's Warzone series that primary focuses on the quality and best things that made Doomguy's Warzone what it is today.

The wad has a total of 17 different game modes with the difficulties adding up to 50 instead of 90 in Gold Edition. There's no player classes since I choose to retire that idea because I want the player to use his or her skills to survive.

What you get instead is a blue armor, shotgun, rifle, and chainsaw with your fist as your starting items. You now have a maximum of 150% health instead of the 100% in normal games.

Some monsters also have changes done to them being the blood color, strength, health, etc, in my best efforts to balance the game. Weightlifter12 now has half of his previous health and melee strength including a doubled stunner pain chance to balance his out a little.

Of course it's not Doomguy's Warzone without new additions such as Joe, Barack Obama, and the Nyan Cat to name a few new characters that are apart of the experience. You also get 3 new items and a better stronger super shotgun to replace the old one.


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Guest

  
well done. 9000/10 IGN.com

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Guest

  
Your horrid wads will NEVER make you popular.Your wads DO suck.

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Guest

  
This person makes very ugly wads.End of story.

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Guest

Unknown date

  
well hot damn

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Guest

Unknown date

  
I don't think this is *quite* as bad as its reputation. Definitely could be better, but if you take it at face value, it's actually pretty funny. 3/5

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Guest

Unknown date

  
This mod isn't as bad as everyone says... damn scuba steve worshippin fagggots need to jack off to scuba steve taking his clothes off jk about that tho... but it's quite frustrating when mods that arent supposed to be taken seriously is taken more serious than science, race and religion combined. keep up the good work doomguy, and repupload your stuff! hopefully you dont get banned for being human and making mods only some people like

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Guest

Unknown date

  
Very Fun when Drunk or High no joke...i got a few good laughs

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Guest

Unknown date

  
worst crap ever

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Guest

Unknown date

  
Try putting your energy towards making something good next time.

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Guest

Unknown date

  
2 and 1/2 yuck-icky-poos.Utter POOPADANG!

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Guest

Unknown date

  
Is it bad if i actually had a bit of fun with this WAD?

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Guest

Unknown date

  
0/5. I've never, EVER seen something as bad as this. UACMN actually seemed to be trying the get the Worst Wad award. Doomguy2000 is actually being serious here. And it's hilarious.

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Guest

Unknown date

  
gameplay is good, but this is SHIT

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Guest

Unknown date

  
vomit yet again.

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Guest

Unknown date

  
Ass. This wad is ass.

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DoomGuyFan45

Unknown date

  
Good Job Doomguy! i love this one! 5/5 -DoomGuyFan45

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Guest

Unknown date

  
THIS MOD SUCKS!!!!!!!!!! -100/-100

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Guest

Unknown date

  
GREAT MOD!!! fucking SCRUBS be HATIN' on this QUALITY MOD!!!! 10/10!!!!!

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Guest

Unknown date

  
At least you tried. 2/5 for effort.

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Guest

Unknown date

  
Scrub this, bitch! 0/0

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Guest

Unknown date

  
^I believe it. All this guy makes is shit.

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Guest

Unknown date

  
This is still fucking terrible. 0/5

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Guest

Unknown date

  
I've seen marginally worse, like mobius and AEoD. But this still ranks pretty low. I'm going to give it 1 star because it at least has a few resources that I can't find anywhere else that don't suck total ass.

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Guest

Unknown date

  
It sucks, but is actually better than... anything made by Gothic.

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Guest

Unknown date

  
Worst wad of 2012. On par with UACMN.

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  • File Reviews

    • By MeriMemesX · Posted
      First of all, I love that the author has put love into the map, you can tell by simply the Marine on the ground (it made me laugh)   The map is fine apart from some minor beginner errors, I would recommend making the hallways narrower, having them be so big doesn't really add anything when there is only 1 enemy or none at all.   I liked the map for its simplicity, yes, I would have wished that the rooms like the dining room, where the life potions are, had been more frequent, more than anything because of the amount of enemies and life there are.
    • By MeriMemesX · Posted
      OMG I LOVE THIS MAP   Let's start with the fact that they literally give us free rein to explore the map with our pretty shotgun and I will always appreciate those things.   I love the ending because it is very silly and requires preparation to do it.   This map is beautiful and I love it.   PD: Contamination for you 
    • By MeriMemesX · Posted
      Well, for 1994 it is incredible   I love that verticality is used, I even love the level design, especially the puzzle of the doors, I love it   For the last part of the map it seemed like a medium high difficulty but when I killed everyone on the water ladder I was pleasantly impressed, I quite liked it.
    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
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