Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Possess me!

   (30 reviews)
Sign in to follow this  

Guest

6 Screenshots

About This File

This is a single-player gameplay MOD for Doom/Doom 2, where you are a "Spirit" that can possess the corpses of your enemies and fight with they own weapons, health, flying habilities, and so. You also have some extra "especial attacks" and and a "berserk mode" that brings variety and advantages, like stuning enemies or use their heads as bombs. Health is almost removed, so you have to keep possessing to survive, using what you have killed.

There is a tutorial.txt Read it!


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Guest

Unknown date

  
Very well done and fun as hell, too bad some monsters are too big for the tiny levels, commanding cyberdemons is cool as hell.

Share this review


Link to review
Guest

Unknown date

  
Super rad and cool. Creative and fun and what a great mod should be: different! This rocks. GreazyShorts

Share this review


Link to review
Guest

Unknown date

  
possess me not! idea is good (tho not new), but this mod is poorly made

Share this review


Link to review
Guest

Unknown date

  
How dare you use sex appeal to try market this product! Not good enuff! Needs to be better like possessing only alive monsters. Needs to be better than doom monsters player class mod ideas. ~2/5

Share this review


Link to review
Guest

Unknown date

  
Very interesting mod. The automatic kick dont like me, but 4.5/5

Share this review


Link to review
Obsidian

Unknown date

  
An extremely groovy idea that is well implimented to boot. The only problem is that some of the enemies tend to get stuck in walls occasionally when you possess them, which is a pity. Either way, I still loved using this. 4 stars. - Obsidian

Share this review


Link to review
Guest

Unknown date

  
It sucks, you can't control the enemies.

Share this review


Link to review
Guest

Unknown date

  
Very cool, very nice presented.. 5/5 SFoZ11

Share this review


Link to review
Guest

Unknown date

  
Not my cup of tea. Be any monster you like if you managed to kill it. And use their weapons (see new sprites), though ammo is not unlimited. Some monsters are altered, imps are using their fast fireballs. 4/5 coldfusio

Share this review


Link to review
Guest

Unknown date

  
The coolest damn thing i've seen in quite a while. The way it changes gameplay is amazing. 5/5

Share this review


Link to review
Guest

Unknown date

  
Haha, awesome!!! I'd wish I could be a lost soul or pain elemental though. But I miss their bodies.. 5/5 - Optimus

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
×