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The Adventures of Super Chicken and Wondeer!

   (18 reviews)
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4 Screenshots

About This File

Oh no! Super Chicken's sidekick Wondeer has been captured by the forces of hell! Looks like it's time for him to save her!

Assist Super Chicken's heroic rampage by guiding him through levels while making use of his self-gravity manipulation and making use of his assortment of tools gathered from monitors scattered about! Holding down the jump button will increase his air control dramatically as well as slowing down his descent, while crouching causes him to rocket down, allowing you to piece even the toughest of foes! Powerups are held in the aforementioned monitors that have to be broken. Weapon monitors, those that show only static, grant Super Chicken his offensive powers that can be used by pressing the alt fire key.

Nearly every levelset should work with this mod, excluding those that add custom weapons. Some levels may also be broken by the hero's small stature. Additionally, Super Chicken is amazingly mobile while airborne, so you'll have to force yourself to not break some other levels' flow!

Whether or not that's a problem, well, that's an entirely different matter.


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GamingMarine

  
Jeezus, is this one overpowered chicken. 5 stars.

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Guest

Unknown date

  
LOL but hard 4/5 - Optimus

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Unknown date

  
Mysteriously underrated.

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Guest

Unknown date

  
total garbage

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Unknown date

  
Mysteriously overrated as of newstuff 415.

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Guest

Unknown date

  
Okay, along the lines of alternate ways to complete a level, Parkour by Xaser had the potential to mess with level progression. But this is something that is unnecessary because if I wanted to fly, I could just type "fly" into the console. And it also wouldn't change the fact that it's cheating, which makes this a lame "iwad hack" that does little to actually be entertaining.

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Unknown date

  
Werid, but awesome.

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Unknown date

  
awful 0*

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Unknown date

  
This gotta be one of the most unique and hillarius mods I've ever seen.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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