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Obsidian

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About Obsidian

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    *Shrugs*

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  1. Obsidian

    MAYhem 2018 - Orange Version!

    S'all good man. :) If you like you could give what you have to someone else so they can finish it off.
  2. Obsidian

    MAYhem 2018 - Purple Version!

    Apologies for not getting around to all these comments, but I definitely appreciate all the time people have put into this and I'll be doing a thorough sweep over the weekend. Oh yeah, and this:
  3. Obsidian

    MAYhem 2018 - Orange Version!

    Oh yeah! Sorry I didn't respond, a lot's been on my mind lately. A moment.
  4. Obsidian

    MAYhem 2018 - Orange Version!

    Ehh, seeing as it wasn't made for this project I'm kinda iffy on people using it for their submission. It's still available for those of you who want to do extra-curricular work though. :P Also the submissions have been updated. Apologies for not providing as much feedback as I should, I'll likely do a huge push this weekend to leave feedback on all the maps.
  5. Obsidian

    MAYhem 2018 - Orange Version!

    I think it does, and sometimes the effects can vary wildly: I remember testing out a suicide bomber for a project of mine years ago and when the monster got to me I got telefragged by a dying Mancubus in ZDoom. To this day I still don't know why. XD
  6. Obsidian

    MAYhem 2018 - Orange Version!

    Yeah, the Explode codepointer doesn't always play nice: same thing happens with the suicide bombers in Purple. Gonna have to do some bugfixing when I have the chance.
  7. Obsidian

    MAYhem 2018 - Purple Version!

    OP has been updated with the amended resources. =D
  8. Obsidian

    MAYhem 2018 - Orange Version!

    Heh, that is a fair enough point. I'll see what I can do, I think the resources are due for an update anyway.
  9. Obsidian

    MAYhem 2018 - Purple Version!

    Ooh, I wouldn't mind nicking Vesuvius for a map. Pencil me in for that MIDI, I'll make a suitable purplicious map.
  10. Sadly, a pistol with 4 times the strength would also consume 4 times the ammo: the damage output of the hitscan attacks can't be altered in DeHackEd and the only way to increase the damage is to layer firing codepointers on top of each other.
  11. Obsidian

    How to DeHacked.

    Hmm...if you haven't already, I'd recommend viewing the DeHackEd patches in WhackEd (2 or 4) and see where your method differs. Failing that, post your patch and maybe we can bugfix for you.
  12. Obsidian

    How to DeHacked.

    You can indeed use BFGSpray in enemy projectiles: STRAIN is probably one of the more well-known examples with its BFG Zombie. Strictly speaking, player projectiles function in the same way as enemy projectiles and, in the case of the rocket, are even shared. The BFG ball isn't shared, but you can turn other enemy projectiles into the BFG ball to circumvent this. This does however mean that you'll have to give up an enemy attack and personally speaking I'd advise against screwing with the spawn cube: I've tried fooling around with it to make stationary projectile spitters and more often than not I'd get crashes instead.
  13. Obsidian

    MAYhem 2018 - Orange Version!

    Alright, I finally managed to tackle the maps that have been posted so far, so here's my quick thoughts: @Redead-ITA Would I be right in assuming that this is one of your early maps? It has a somewhat basic look to the layout and decoration that leads me to believe that you're still finding your feet. As it stands it's not quite up to the standard that I'm looking for, but it's by no means bad and I'd strongly encourage you to keep honing your abilities. Apologies if this sounds any kind of mean. 😕 I can see potential here though and I'd encourage you to keep trying. @Aquila Chrysaetos I'm slightly ashamed to admit that I haven't beaten your map yet. 😛 From what I've seen it's pretty downright solid: rdwpa's already done a more comprehensive breakdown than I ever could, so I'd recommend taking his advice. @Crunchynut44 Diggin' it! Managed to beat it and find the secrets to boot. I'm kind of hard pressed to find any criticism honestly, it's an excellent piece of map: maybe a slightly more impactful or chaotic ending, but apart from that it's sweet!
  14. Obsidian

    MAYhem 2018 - Purple Version!

    There aren't too many restrictions regarding difficulty, outside for the extremes of course. Make your map as difficult or easy as you like within reason and I'll slot it in to make a decent curve of difficulty. Heh. Outside of what's already in place (using the textures and the monsters), there aren't really any restrictions to speak of. If you have any doubts, feel free to ask me. I'm not too worried about continuity: like I said, I'll be ordering maps on difficulty and that generally tends to help even out any bumps. Not at all! If you don't ask questions you'll never learn anything. :)
  15. Obsidian

    MAYhem 2018 - Orange Version!

    Haha, that's brilliant! The only way I can think of to make them better is to have the purple one facing the other way, like how the Pokemon games usually do it.
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