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Obsidian

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  1. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    Alrighty, update 1.4 is up! Thanks to the both of you for those bug reports and special thanks to @WindbagJacket for providing the names of the textures in question, makes my life easier. :D
  2. Boo! I didn't forget! This is a compilation of 32 of the maps from the 69th Abyssal Speedmapping Session, carefully curated and adorned by graphics. The second and third compilations will hopefully be not too far behind. 👍
  3. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    I'll be honest, I have no clue how to fix that. That error originates from obake's map and somehow they have their sprites defined in their TEXTURES lump, which is something I legitimately hadn't seem before this. It doesn't seem to break anything though, so I just shrugged and moved on. At a guess I'd say that actor numbers are clashing somewhere in the DECORATE. I'll do some digging.
  4. Well, you got your answer, I suppose.
  5. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    Alright, update time! I'm thinking that December 10th will make for a good upload date, so let me know if there's any particularly disastrous bugs present in the compilation before then. :)
  6. Obsidian

    Superior forum branding

    Shan't.
  7. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    Alright, new beta time! Added the updated maps, fixed up some discrepancies and disabled MAP30 telefragging in MBF21 and ZDoom-compatible ports.
  8. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    Could you describe the error please? Is it to do with telefragging or does the problem stem from somewhere else?
  9. Obsidian

    What the hell is going on with fandom

    I've heard theories about microphones in smartphones and computers being accessed without permission to gather data as well, which is potentially more likely.
  10. Obsidian

    Bread Doom

    I'd have phrased it a bit more kindly, but yeah, IcarusOfDaggers has a point: there are many projects on this forum that are vying for people's attention and no-one is under obligation to play your work, so it pays to handle things with a bit of decorum when releasing it into the wild. I'd also recommend checking out the link Icarus put in their first post, it's got a fair few pointers that are quite useful for folks releasing their first public work.
  11. Obsidian

    Doomworld Maximum Project 2021 - Version 1.4 is up!

    Thanks to the both of you for catching those bugs! Turns out the UMAPINFO had a missing quotation mark and the aforementioned sounds must've gotten lost in the compiling process (and the SNDINFO thinking they were still in a folder wasn't helpful either, heh). I've fixed them up and now Beta 1.1 is ready to download. Or downloab, if that's more your speed.
  12. Obsidian

    Give me three textures to make maps with!

    Hahaha, I like how GZDoom's actor lighting fucks up the hack I did for the black sky. :P Good stuff @Clippy!
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