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Doomsday Machine

   (26 reviews)
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About This File

A spy recently sneaked into an earth UAC base and planted what can only be described as a Doomsday Machine, which has been making demons appear left and right. Your mission is to find and destroy the Doomsday Machine before it summons enough Demons to take over the entire solar system.

This is basically a massive warzone, with all-new gory death sprites, incredible detailing, new sounds, and CD quality music, among other things.


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Urban Space Cowboy

Unknown date

  
Garbage. Let's drag that average down a bit more.

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Guest

Unknown date

  
I killed Terry with a Pistol, FUCK YOU TERRY! 0/5!

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Unknown date

  
What is this crap?????? Even Terry would weep at this poverty!

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Unknown date

  
Wow, that was surprisingly interestnig, I liked the challenges you put in this wad, nice one. 5/5

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Unknown date

  
What the hell was that??!?!? Fuck! Scared the shit out of me! 0/0.

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Guest

Unknown date

  
Yeah, another 3 minutes of normal gameplay then OMG MY ASS. Avoid.

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Unknown date

  
this is probably Doomguy 2000 in disguise... Nice try idiot. Now make something worth playing.

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Guest

Unknown date

  
Challenging, new weapons and etc, this one's worth a download 5/5.

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Guest

Unknown date

  
0/5 because this is not even fucking Terry. It's some moron who Doomguy2K is sucking dick with.

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Guest

Unknown date

  
another trollwad, 0/0

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Guest

Unknown date

  
Felt like a real Terry Wad! Not hard to imitate him now that everyone knows who he is.

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Guest

Unknown date

  
^Yeah, except emulating is an inaccurate word in this case. Terry maintains a retarded consistency in all his WAD's, which is lacking in ripoff's like this.

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Unknown date

  
Ohai, Terry! 0/5

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  • File Reviews

    • By MeriMemesX · Posted
      Rizera would have surely enjoyed this map, it's just not for me, I find it tedious, but 100% Rizera fan   (also i figure out how softlock me)
    • By MeriMemesX · Posted
      As Jack the Ripper said: "Let's go in parts"   Decoder (MAP01): Quite short, I quite liked it although it seemed to me that there was very little room to maneuver in the first and last part of level 4/5   Look into my Eyes (MAP02): much shorter than the previous one but this one is more focused on traps, in which I almost fell a couple of times and I was able to take advantage of the last trap quite well against the demons 5/5   Mechanized Wrath (MAP03): I HATE THIS, mainly because it is a level that depends a lot on luck that the lord does not shoot right when you teleport and it was only because of that luck that I passed it 2/5   Batallion (MAP04): I really liked the dynamics of small confrontations and that you can choose if you want to start it instead of whether or not to start it after a combat 5/5   Templar (MAP05): this is quite annoying to be honest, especially the end, when you think everything is done, the most annoying enemies of all Doom2 appear THE FUCKING ARCH-VIL 3/5   Kill John (MAP06): WE WERE GOING SO GOOD, BUT WE HAD TO RUIN IT WITH THE OLD "level with artificial difficulty that is only there so that you can't pass it in at least 1 hour of attempts" 1/5   Look now, in retrospect, after having passed each and every one, it's not that bad, I mean yes, more space would be needed in some areas and fewer enemies in levels 3 and 6, but I honestly think that Obsidian, when it comes to making the maps, he didn't really care about that, they were his first times creating them and therefore his obvious inexperience shows, but they are 30 minute maps after all, so... Good   Here I leave you some screenshots of the first levels, since they are the only ones in which I was able to take nice screenshots.
    • By MeriMemesX · Posted
      The only problem I had with this map was that the final battle was a little unfair but other than that it's pretty good   In fact, I would say that this is what I would expect from an official level of any other Boomer Shooter, especially if you add the Flashlight++, it adds a vibe of a current Boomer Shooter in mine level   I loved it
    • By Bri0che · Posted
      The midtexture hidding mancubus was too much... This is already a frustrating monster to fight against to me, so this was a little bit too much and almost made me ragequit the map tbh. Lose a star because of that :/ Above that, not bad map !
    • By MeriMemesX · Posted
      I understand that you did it in an hour but... was it necessary to put the enemies in the Spawn? From there on it improves a lot, especially the ending, it's good but the first impression is very bad.
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