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3DAYPASS.WAD

   (6 reviews)
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About This File

Even those zombie Sarge's need a break from the rigors of mindless plunder. Where do they go when they get a 3 day pass? They go to the rec-center... paid for by their union dues.....good union, eh? Somehow you have happened upon their secret Hole-in-the-Wall. You find that sargents and some of their foreign brethren are like most mindless Hell Beasts.....they like to eat....your buddies! They also take target practice, they read about ancient methods of torture and some even tease the "pet" Cyberdemon. Being the Sargent hater that you are...remember what they did to Little John....and on his first recon, you take it upon yourself....THIS HOUSE MUST COME DOWN!


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Meril

  

It's the biggest and (shittiest) library I ever seen! And most noticable part is HOM maze. I recommend it for all masochist like me :) Also watch out for big concentration of hitscanners. Not difficult, but annoying.

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Unknown date

  
I liked it

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Unknown date

  
How dare you call it crap! It's not good enough for that title :P

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Unknown date

  
crap

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Unknown date

  
Oh my god, this is the bookz0r! A million books on endless shelves all around you. Let's assume, a marine has a height of 1,80 meters. This would mean, each shelf has a height of 17 meters! And no ladder far and wide. So much for "realism". The rest is told quickly: a few monsters in bare and empty rooms. Texturing seems a bit random at times. No challenge, no eye-candy, but at least something to reckon. 1/5 -Milian

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Unknown date

  
Poo.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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