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About Meril

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  1. Meril


    Very bad map set. Ugly, monotonous, repetitive, missaligned textures. Unfair traps and damaging floors without radsuits are common. Map 02 is pointless, because exit is just behind start point. Map03 is nukage maze. very annoying.
  2. Meril

    Crawling Chaos

    For 1995 standards really ok. Map is kinda big, nice detailed. And of course mazes. but not too complicated nor too long. it Was worth time spended.
  3. Meril

    Do That Imp

    Large map for 1995, about 250 kills. Design is poor, not much details etc. Ammo and health is tight, but doable. Monster placement is good except overuse of lost souls. Overall not bad.
  4. Meril

    The Halls of Menace

    Another abomination in doom mapping. It's crap even in crap category.
  5. Meril

    Home is Where the Heart Bursts

    Ugly, rectangular, not enough ammo. In one word: CRAP
  6. Meril

    Santa Rosa 8 ASSAULT

    Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
  7. Meril


    For 1995 design is ok. But is VERY short. 3 min in slow pace. Map is easy af.
  8. Meril

    (Full Ol') Surprise

    Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
  9. Meril


    For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
  10. Meril


    Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
  11. Meril


    Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
  12. Meril

    The 5th Door

    In short: short, ugly, extremely easy.
  13. Meril


    Old map from 95. Not really intresting design, but I didn't find any wrong alignments homs or whatever. Monster placment is ok. Except one room cramped with trees and mass of hitscanners without any cover. Progression is very confusing, you may find some unintended shortcuts which confuses even more.
  14. Meril


    1995. Map has some nice details, textures are ok. But there is a maze. Big, monotonous maze. With only right angles one texture, and few stacked pinkies. Gameplay is bad. Switch hunting, backtracking with no idea where to go. Secrets are not flagged at all. If you are too observant you may miss all the level, becouse there's shortcut from the begining to end. Graphic: 3.5/5* Gameplay: 1/5*
    Old ugly map from '95. Monotonous, unfitted textures, bland. But gameplay is kinda ok. Straightforward, no annoying features. Secrets are extremely obvious. Overall: waste of time, but playable if you're blind. Graphic: 1/5* Gameplay 3/5*