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Classic2

   (4 reviews)
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About This File

Conventional DOOM wad designed around 3 key solution. Pretty straight forward. Really designed with cooperative play in mind but is a challenge for single players. All skill levels playable.


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Unknown date

  
This is an entertaining old level from April 1996. It's in a retro style; although it runs in Doom II, and has a super shotgun, there aren't any Doom II monsters. The layout is a borgasmord, a castle dungeon outdoors techbase maze (surprisingly there is no "hell" section). The level is nothing spectacular, and it's not at all hard, but it's fun. A couple of obvious texture errors, and you can only get 4/5 secrets (the fifth is a mistake).

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Guest

Unknown date

  
nice wad. There is a back-pack in here?

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  • File Reviews

    • By Obsidian Plague · Posted
      A fun idea, a fun execution, and even more fun gameplay. Wonderful. A must play.
    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
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