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Burg Nideck v1.1

   (4 reviews)
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"Burg Nideck ist im Elsaá der Sage wohlbekannt, die Höhe, wo vorzeiten die Burg der Riesen stand; sie selbst ist nun verfallen, die Stätte wst und leer, und fragst Du nach den Riesen, du findest sie nicht mehr." -- Das Riesenspielzeug, Adelbert von Chamisso

Castle Nideck ist so large and crudely hewn that it is said to have been built be giants in prehistoric times. And prehistoric it sure is - it's been sitting deep in the mountains for as long as mankind can remember, dark and foreboding. A few months back, activity was reported inside the castle - screams and moans, weird lights and evil laughter. It was discounted as the usual talk, until the day a whole village disappeared and you were sent to investigate...

Note: While this is not on of these Look-how-many-monsters-I-can-throw-at- you WADs, it _is_ very difficult in UltraViolent, especially in Multi- Player games. Try Hurt Me Plenty first, it's the level I designed it for.


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Walter confetti

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Pretty large and open level, few monsters and pretty nice design for a 1994 map imo. Is a enjoyable play.

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Unknown date

  
One of several early levels where you start off outside a big square castle, and then you go in and kill the monsters etc. It's quite good for 1994; no attention paid to theme, textures etc but it's old-fashioned open-plan fun, not too taxing. I like it when the Cacodemons die - I find it erotic. They gasp and lose control as their die. It's like orgasm.

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Unknown date

  
I'm sure it would of been an interesting concept for 1994 but today it just comes across as too easy, too underdetailed and just boring to play.

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  • File Reviews

    • By roadworx · Posted
      this is a big ol' exploration map heavily inspired by e2m2, the doom 1 map of the same name. this map takes the concept of the crate maze and not only runs with it but improves heavily upon its inspiration; this map is bigger, harder, and more fun than the original in just about every way. it doesn't use doom 2's bestiary to its full potential - the arachnotron and pain elemental are nowhere to be found - but what it does use it uses well (though i do feel like the mancubus is a bit over represented in this). despite that, it's still fairly easy, with the hardest bit likely being the very start of the map when you have nothing but a shotgun and have to deal with dozens upon dozens of hellspawn, as well as the various encounters with the cyberdemon.   while it is large and it is comprised primarily of crate mazes, it's actually pretty easy to navigate your way around the map. it's divided into several distinct areas, all of which have landmarks to help the player know where exactly they are. i will say, however, that having almost nothing but crates does make the map feel a bit samey after a while, which for a map of this size isn't ideal.   overall, if you're big into exploration and aren't super concerned about not being challenged to an extreme degree, then there's no reason not to check this out. it's fun, rewarding, and while the looks can be a bit monotonous the gameplay is varied enough to keep things interesting.
    • By UAC guy · Posted
      One of the best megawads I've ever played. I especially like map05, though the  
    • By PC2mill · Posted
      I've just finished playing all the maps, and seeing this TNT maps remade is a great feeling. Generally they are all a step above their original counter part, but also having played TNT Revilution I can't help but compare then, and putting the maps that pull the same inspiration side by side there is no contest, Renascence is left way behind, not to say there are bad, but Transduction and Fortress of Bullets are just in another League.
      Now, Taking advantage that I'm talking about Revilution it's map 18 (Hell's Signs) was made by Eternal and probrably is a little glimpse of what episode 2 of Renascence could've been. Finally, I find it very tragic that this isn't getting a sequel, but since Eternal still an active mapper so the hope isn't complete lost.
    • By VanaheimRanger · Posted
      Are we moving on from the NUTS meme reviews and making serious Ancient Aliens reviews now?   Okay, here's mine:   I have played this, and I plan to play it again...
    • By URROVA · Posted
      i loved this wad! the theme is pretty good, and the music is nice! the thing i disliked about it its basically the thing you grab a key and automatically... archvile. Besides that i really loved this wad :))
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