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58 files

  1. 1stpdie

    difficult map for 1 player

    59 downloads

       (10 reviews)

    Submitted

  2. 900 Deep in the Dead

    Capellan on the Doomworld forums had this neat project idea; to make maps in 100 lines, or less.

    I thought this was so cool, and made about seven maps for it. Then I thought to myself "why not make my own episode of the things?"

    Nine maps with less than 100 lines each, hence '900 Deep in the Dead'.

    This is quite the experimental wad. As such, many of the levels are shorter than you'd usually expect, more linear and without the kind of elaborately-crafted ambushes we know and love.

    Nonetheless, I hope there's something here you can enjoy. :)

    101 downloads

       (29 reviews)

    Submitted

  3. LOSTTOMB (The Discovery) v. 1.2

    Once again using my patented secret doom-building recipez from hEll...

    47 downloads

       (7 reviews)

    Submitted

  4. Descent into the Depths of Chaos #1

    This is an outside Pwad, and is intended as the opening level to our remake of the "Shores of Hell" episode.

    Having survived "Knee Deep in the Dead" You find yourself in a strange, maze-like structure that is open to the sky. You Know that you have discovered the lair of Acerjak, a former human who bartered his soul (along with the human race) to the hellspawn of Demons.

    38 downloads

       (6 reviews)

    Submitted

  5. Descent into the Depths of Chaos #3

    This is a maze-like Pwad, and is intended as the third level to our remake of the "Shores of Hell" episode.

    You find yourself in a series of small, confining rooms, with no idea where in the HELL you are. Patterns are important...

    36 downloads

       (9 reviews)

    Submitted

  6. Descent into the Depths of Chaos #9

    This Pwad is intended as the secret level to our remake of the "Shores of Hell" episode.

    No hint's, but be afraid, be very afraid... ... and have lots of DOOM style fun!

    33 downloads

       (6 reviews)

    Submitted

  7. 3TRICKS.WAD

    This is my third solo WAD. You'll notice my addiction to balconies. This one has some tricks to solve. There are no exotic weapons or monsters. It's moderately difficult - I can complete it on U-V in about 6 minutes; Nightmare is fun!

    42 downloads

       (6 reviews)

    Submitted

  8. Happy Frickin Birthday 40oz

    A speedmap provideing a decent challenge if you don't mine a large mass of cacodemons and teleporting cyberdemons in a 1024 size room :P

    39 downloads

       (9 reviews)

    Submitted

  9. 9 lives

    A death defying level for Doom 1

    39 downloads

       (8 reviews)

    Submitted

  10. Fort Knocks PWAD

    A fort with demons to fight against.

    49 downloads

       (13 reviews)

    Submitted

  11. 1sttry.wad

    This is my first attempt at building a level, hence the name. It's not particularly fancy but will hopefully be entertaining. Future levels of mine will be more complicated as I learn to use the editor. I don't have a sound board so I did'nt bother editting sounds and have no idea what this level will sound like with a sound board.

    33 downloads

       (7 reviews)

    Submitted

  12. E1M1.WAD in 54102.zip

    The monsters want to kill you. Because of that, you have to kill them.

    33 downloads

       (6 reviews)

    Submitted

  13. IB2TUF4U.WAD UBSCRWD.WAD LOOKOUT.WAD

    My brothers and I were DOOM addicts, but when we finally found a usable PWAD editor, we were reborn as DOOM junkies. Thus, we humbly offer these PWAD files to all other DOOM junkies or addicts.

    All of the PWAD files enclosed in this package are described below:

    FILE NAME LEVEL NOTES ------------ ----- ---------- IB2TUF4U.WAD E1M1 Great for single or multi- player modes. Lots of secret rooms, but not to hard. Created by Ror. ib2t_zen.wad Above level with rebuild REJECT.

    UBSCRWD.WAD E1M1 Great Level, but nominated as most likely to piss you off! (Single or Multi are OK) Created by Jim. ubsc_zen.wad Above level with rebuild REJECT.

    LOOKOUT.WAD E1M1 Psycho nut-case level made by my little brother. We recommend God Mode if you know the code for it. (Single only) Created by Chris. look_zen.wad Above level with rebuild REJECT.

    26 downloads

       (2 reviews)

    Submitted

  14. 0.wad

    This is my first and level and its crude, but don't expect to make it threw the first time around. I suggest skill level one if you don't have at least a dx2-66. with 8 meg. I did not know that the more things in a sector the more it slows down.

    55 downloads

       (32 reviews)

    Submitted

  15. 2BAD.WAD, version 1.0

    A couple of cavernous rooms with too many monsters, snipers up high, lots of trip wires - watch yer' back. Because of the amount of monsters in Ultra-Violence, the game may be choppy on slow machines.

    33 downloads

       (5 reviews)

    Submitted

  16. 303 Sucks! (Version 2.1)

    303 (Denver Colorado Area Code) Design based on blue prints of actual 303. This is the first of many 303 levels I will do, and I will eventually replace a few textures with some of my own. -----> If the game runs to slowly, um, buy a IMPORTANT!-----> 486 or something. ----->

    34 downloads

       (9 reviews)

    Submitted

  17. Two PWADs: DKS-E1L1.WAD and DKS-E1L3.WAD

    Run, shoot, survive (if possible).

    27 downloads

       (2 reviews)

    Submitted

  18. 3WAYS.WAD

    There's three directions for you to choose from when you start out. Don't forget to get your rifle. One of the environments is a prison with a courtyard, another is a sort of warehouse complex. You can exit the level from any of the three environments, but you have to have gone through all three to access the exit switch.

    27 downloads

       (4 reviews)

    Submitted

  19. Poisonous Prison, or Get Poised

    O.K. Here's the story. You were sent to rescue two of your friends. They were captured by an enemy ship, piloted by Cacodemons and placed in a high security prison. You beam into the prison only to realize that your friends have been genetically altered and are waiting for you, in their cells, with shotguns. You call for backup, but nobody responds. You are trapped in the Cacodemon prison. Be careful not to trip the alarm system...

    39 downloads

       (11 reviews)

    Submitted

  20. The word you will say after playing this!

    This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!

    46 downloads

       (20 reviews)

    Submitted

  21. 10 Years of Doom

    72 downloads

       (39 reviews)

    Submitted

  22. 1500AD

    A journey to the past during the Spanish Inquisition. Read file: 1500AD.DOC

    48 downloads

       (18 reviews)

    Submitted

  23. 00_e2m8.wad

    I thought TOJ_15B was rum until I played this. My first original level, and it is something of a stinker. But it barely lasts two minutes, so you don't have to suffer too much. It's quite hard, tho

    71 downloads

       (48 reviews)

    Submitted

  24. Extra

    One extra level for doom with the same quality as #1kill

    45 downloads

       (17 reviews)

    Submitted

  25. #1Kill

    A whole episode of new levels that are kind of easy to figure out but hard to exit because you must do allot of killing first. Perfectly fair with plenty of ammo. Built with quality in mind Challenging and also looks good. Took hundreads of hours too build and most of that time was spent on testing this wad and making this as close to ID standards as possible. I've have plenty of experience playing the ultimate doom and doom2 for two and a half years so I know that its a good quality wad.

    51 downloads

       (19 reviews)

    Submitted

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  • File Reviews

    • By SilverMiner · Posted
      I feel the taste of 2000s
    • By MuratMikal · Posted
      Это вообще хороший мегавад. Есть некоторые мапс , которые плохи как 03, 17, 31 и 19, и другие, которые очень хороши как 10, 11, 21, 28, 29 и некоторые другие. Это стоит скачать.
    • By Asking4Id · Posted
      A joke wad... and I don't like it.
    • By Spectre01 · Posted
      Long, grindy, and generally low-threat slaughter. Combat choreography is largely absent and the majority of the map is occupied by clusters of the same monster blocking your path. Speaking of blocking, monster block lines are often employed in strange ways, allowing the player to door and hallway camp the enemy hordes. Potentially deadly traps are neutered by frequent invul spheres which enable trivial BFG facerolling. Detailing ain't too hot either, with the majority consisting of monotextured square rooms and hallways. Some cool sector work is present among the minimalism and the scale of the final area is certainly impressive (the 300+ Cacos which take years to float into firing range, less so). If you want to spend over an hour spamming BFG and rockets, I suggest you play (or replay) Cybersky instead by the same author - it looks and plays better. 2/5
    • By Juza · Posted
      Frankly, if you're looking for more Plutonia, this isn't the deal. It's very different, but it's still very good in every aspect. I'd recommend it not for having the Plutonia name in its title, but for being such a good wad in itself.   Being that this was made by a lot of people™, it'd be impossible to talk about how each map performed, but they all pretty much draw resemblance to each other, while also possessing some of the designers' unique quirks visibly into them. Nothing's perfect, so there's a handful of levels that either aren't made for most people or straight up suck (like MAP15, and, arguably, 25).   Every level is challenging, even more so than the original Plutonia ones, though it still possesses Plutonia's design of combat of placing the player between a rock and a hard place in nearly every area, sometimes executed poorly, like trial and error, which can feel unfair.     Visibly beautiful and playfully slaughterful, fitting with its great soundtrack.
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