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  1. 1stpdie

    difficult map for 1 player

    42 downloads

       (10 reviews)

    Submitted

  2. 900 Deep in the Dead

    Capellan on the Doomworld forums had this neat project idea; to make maps in 100 lines, or less.

    I thought this was so cool, and made about seven maps for it. Then I thought to myself "why not make my own episode of the things?"

    Nine maps with less than 100 lines each, hence '900 Deep in the Dead'.

    This is quite the experimental wad. As such, many of the levels are shorter than you'd usually expect, more linear and without the kind of elaborately-crafted ambushes we know and love.

    Nonetheless, I hope there's something here you can enjoy. :)

    62 downloads

       (27 reviews)

    Submitted

  3. LOSTTOMB (The Discovery) v. 1.2

    Once again using my patented secret doom-building recipez from hEll...

    31 downloads

       (6 reviews)

    Submitted

  4. Descent into the Depths of Chaos #1

    This is an outside Pwad, and is intended as the opening level to our remake of the "Shores of Hell" episode.

    Having survived "Knee Deep in the Dead" You find yourself in a strange, maze-like structure that is open to the sky. You Know that you have discovered the lair of Acerjak, a former human who bartered his soul (along with the human race) to the hellspawn of Demons.

    28 downloads

       (6 reviews)

    Submitted

  5. Descent into the Depths of Chaos #3

    This is a maze-like Pwad, and is intended as the third level to our remake of the "Shores of Hell" episode.

    You find yourself in a series of small, confining rooms, with no idea where in the HELL you are. Patterns are important...

    27 downloads

       (9 reviews)

    Submitted

  6. Descent into the Depths of Chaos #9

    This Pwad is intended as the secret level to our remake of the "Shores of Hell" episode.

    No hint's, but be afraid, be very afraid... ... and have lots of DOOM style fun!

    24 downloads

       (6 reviews)

    Submitted

  7. 3TRICKS.WAD

    This is my third solo WAD. You'll notice my addiction to balconies. This one has some tricks to solve. There are no exotic weapons or monsters. It's moderately difficult - I can complete it on U-V in about 6 minutes; Nightmare is fun!

    27 downloads

       (6 reviews)

    Submitted

  8. Happy Frickin Birthday 40oz

    A speedmap provideing a decent challenge if you don't mine a large mass of cacodemons and teleporting cyberdemons in a 1024 size room :P

    27 downloads

       (9 reviews)

    Submitted

  9. 9 lives

    A death defying level for Doom 1

    27 downloads

       (8 reviews)

    Submitted

  10. Fort Knocks PWAD

    A fort with demons to fight against.

    36 downloads

       (13 reviews)

    Submitted

  11. 1sttry.wad

    This is my first attempt at building a level, hence the name. It's not particularly fancy but will hopefully be entertaining. Future levels of mine will be more complicated as I learn to use the editor. I don't have a sound board so I did'nt bother editting sounds and have no idea what this level will sound like with a sound board.

    23 downloads

       (7 reviews)

    Submitted

  12. E1M1.WAD in 54102.zip

    The monsters want to kill you. Because of that, you have to kill them.

    21 downloads

       (6 reviews)

    Submitted

  13. IB2TUF4U.WAD UBSCRWD.WAD LOOKOUT.WAD

    My brothers and I were DOOM addicts, but when we finally found a usable PWAD editor, we were reborn as DOOM junkies. Thus, we humbly offer these PWAD files to all other DOOM junkies or addicts.

    All of the PWAD files enclosed in this package are described below:

    FILE NAME LEVEL NOTES ------------ ----- ---------- IB2TUF4U.WAD E1M1 Great for single or multi- player modes. Lots of secret rooms, but not to hard. Created by Ror. ib2t_zen.wad Above level with rebuild REJECT.

    UBSCRWD.WAD E1M1 Great Level, but nominated as most likely to piss you off! (Single or Multi are OK) Created by Jim. ubsc_zen.wad Above level with rebuild REJECT.

    LOOKOUT.WAD E1M1 Psycho nut-case level made by my little brother. We recommend God Mode if you know the code for it. (Single only) Created by Chris. look_zen.wad Above level with rebuild REJECT.

    16 downloads

       (2 reviews)

    Submitted

  14. 0.wad

    This is my first and level and its crude, but don't expect to make it threw the first time around. I suggest skill level one if you don't have at least a dx2-66. with 8 meg. I did not know that the more things in a sector the more it slows down.

    45 downloads

       (32 reviews)

    Submitted

  15. 2BAD.WAD, version 1.0

    A couple of cavernous rooms with too many monsters, snipers up high, lots of trip wires - watch yer' back. Because of the amount of monsters in Ultra-Violence, the game may be choppy on slow machines.

    23 downloads

       (5 reviews)

    Submitted

  16. 303 Sucks! (Version 2.1)

    303 (Denver Colorado Area Code) Design based on blue prints of actual 303. This is the first of many 303 levels I will do, and I will eventually replace a few textures with some of my own. -----> If the game runs to slowly, um, buy a IMPORTANT!-----> 486 or something. ----->

    23 downloads

       (9 reviews)

    Submitted

  17. Two PWADs: DKS-E1L1.WAD and DKS-E1L3.WAD

    Run, shoot, survive (if possible).

    17 downloads

       (2 reviews)

    Submitted

  18. 3WAYS.WAD

    There's three directions for you to choose from when you start out. Don't forget to get your rifle. One of the environments is a prison with a courtyard, another is a sort of warehouse complex. You can exit the level from any of the three environments, but you have to have gone through all three to access the exit switch.

    18 downloads

       (4 reviews)

    Submitted

  19. Poisonous Prison, or Get Poised

    O.K. Here's the story. You were sent to rescue two of your friends. They were captured by an enemy ship, piloted by Cacodemons and placed in a high security prison. You beam into the prison only to realize that your friends have been genetically altered and are waiting for you, in their cells, with shotguns. You call for backup, but nobody responds. You are trapped in the Cacodemon prison. Be careful not to trip the alarm system...

    27 downloads

       (11 reviews)

    Submitted

  20. The word you will say after playing this!

    This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!

    33 downloads

       (20 reviews)

    Submitted

  21. 10 Years of Doom

    61 downloads

       (39 reviews)

    Submitted

  22. 1500AD

    A journey to the past during the Spanish Inquisition. Read file: 1500AD.DOC

    34 downloads

       (18 reviews)

    Submitted

  23. 00_e2m8.wad

    I thought TOJ_15B was rum until I played this. My first original level, and it is something of a stinker. But it barely lasts two minutes, so you don't have to suffer too much. It's quite hard, tho

    62 downloads

       (48 reviews)

    Submitted

  24. Extra

    One extra level for doom with the same quality as #1kill

    34 downloads

       (17 reviews)

    Submitted

  25. #1Kill

    A whole episode of new levels that are kind of easy to figure out but hard to exit because you must do allot of killing first. Perfectly fair with plenty of ammo. Built with quality in mind Challenging and also looks good. Took hundreads of hours too build and most of that time was spent on testing this wad and making this as close to ID standards as possible. I've have plenty of experience playing the ultimate doom and doom2 for two and a half years so I know that its a good quality wad.

    36 downloads

       (19 reviews)

    Submitted

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  • File Reviews

    • By Jayman · Posted
      The fighting was fun. Finding the lift that was unmarked (even in the automap!), was not.
    • By Jayman · Posted
      It's fine, but why did you put the rusted key in a secret? It wasn't worth the trouble to find it.
    • By Summer Deep · Posted
      A 1994 map with some of the limitations you might expect, but overall this is well thought out and executed. It's also a very good challenge, certainly on the UV setting. It's actually for E1M1, as another review points out.   There's a Doom 2 conversion of this on the Demon Gate CD compilation, and maybe others.   A bit better than the bare 4 stars. Around 8.5+ out of 10.
    • By GuyNamedErick · Posted
      I was surprised to see that this was a WAD made in 1994, it doesn't have many of the mistakes you would find in other WADs, it's fairly nonlinear but never to the point of being a bad maze, and it's a fun short map all around. While there might be a bit more ammo than you'll really need, the WAD is solid for 1994 and might even be fun for deathmatch, maybe. Overall, a 1994 WAD worth playing!
    • By TheV1perK1ller · Posted
      I had a lot of fun with this. I absolutely love the Doom 3 textures being put to use, too. Excellent atmosphere, and probably one of the more 'fitting' uses of RSKY1 I've seen in quite some time. This level strongly encourages the player to thoroughly explore for secrets, otherwise your ammo count would always end up getting tight.   I would have given this 5 stars, had it not been for two things:   1) As mentioned before, ammo was particularly short towards the beginning. When I first played this I struggled with trying to conserve my Shotgun shells - having a Chaingun instead of having to resort to the Pistol might've been an improvement, although this didn't really bother me too much in all honesty.   2) Towards the end, I had an issue where picking up the yellow keycard made three nearby Imps atop of the cliff-faces unkillable. Not exactly sure what happened here, just make sure to kill them before collecting the key if you wish for a 100% kill rate.   Other than that, this was excellently done. Good job, Romulus!  :D    
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