hardcore_gamer Posted July 5, 2007 I am working on a new deathmach wad and i need some feedback on it. I don't have any screens right now but i will ad some later. Download link: http://files.filefront.com//;7970652;;/ 0 Share this post Link to post
DJShrimpy Posted July 7, 2007 Thanks for the map info. Doom2.wad MAP01 loaded nothing and I'm not going to sit here and guess which iwad/map it uses. 0 Share this post Link to post
EANB Posted July 7, 2007 Look at the text file- Map 02. Could you add a player one start so it can be tested without going into deathmatch? 0 Share this post Link to post
DJShrimpy Posted July 7, 2007 Oh right, extracted wad to different directory. All I would recommend is to use more texture variation and make it brighter outside. 0 Share this post Link to post
Steeveeo Posted July 7, 2007 no player 1 start, every texture is missing, needs work... wait...what IWAD is it for anyway? Doom2.wad makes everthing go bad. 0 Share this post Link to post
hardcore_gamer Posted July 7, 2007 Steeveeo said:no player 1 start duh! This is a deathmach wad! Steeveeo said:every texture is missing, needs work... The textures are there. The wad just uses skulltag textures that are not present in other ports. If you had read the readme file that came with the wad you would know. 0 Share this post Link to post
Steeveeo Posted July 7, 2007 strange...I didnt get a readme....stupid server glitch probably... And you need player starts for testing, otherwise you could get some errors in the editor. 0 Share this post Link to post
hardcore_gamer Posted July 7, 2007 The wad is finished: http://www.doomworld.com/idgames/index.php?id=15033 0 Share this post Link to post
Antidote Posted July 7, 2007 If you are going to make a deathmatch wad, you need to have a player 1 start for people to look at the map for a review. Also, if you are going to have it a single map (and not part of an exclusive Skulltag megawad) use textures that can be used in any port. This is just some suggestions for future creation of deathmatch wads. Good day. 0 Share this post Link to post