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About NightmareZer0

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  1. I would assume Plutonia would be more demanding just for the simple fact of how many monsters the maps have.
  2. I am going to go with the Arch-Vile (He is my favorite monster but that doesn't factor into this). He added something new and fresh to the game (even though most people just find it annoying). Being able to raise dead monsters was a pretty sweet idea to add. Also I like the tactic of breaking his line of sight not to get damaged. The only thing I found weird about the vile is that he does not resurect certain monsters. Which I guess is understandable because you don't want him raising Cyberdemons. As a kid I used to noclip into the wall and watch Viles in Map30 to see if he would raise other Viles. I remember being in the wall for almost an hour watching him walk past a dead Vile just waiting for him to resurrect him.
  3. I guess this is related but a mod I truly miss playing is Gloom for Quake 2. That mod was done so well and I loved it. I am not sure if anybody still plays it but I doubt there are many people that still play it. It was so fun to play and I really think it is an underrated mod (I believe it can be turned into a commercial game). I loved saving my frags up to become a Mech and just wrecking shit. Anyone who hasn't seem Gloom here is a Youtube link to a gameplay video:
  4. I have no idea who this is. There I said it.
  5. So I randomly started playing Quake again today for no reason and I am getting into it. I have had it installed on this PC for awhile now and I had forgot about some of the mods I had installed for it. I have plenty of Source Ports installed so I think I am good in that regard. Here are the following mods I have that are note worthy. -In the Shadows -After Shock -Nehahra -Arcane Dimensions -QdQstats -Episode 5: Dimension of the past Any suggestions for any other mods I should try out? I am willing to install one of the other Quakes if someone has a good idea for a mod for me to play. I really feel like recording some demos (Like 100% something) for whatever reason. Any suggestions would be appreciated.
  6. I tried making my font smaller to see if it would correct the problem. Still displays like that on my screen :(
  7. One of the things that bothers me though is the fact my name shows up as: NightmareZe r0 on my screen. I don't know if it looks like that to everyone else. I wish it was all one word.
  8. Here is the worse mod concept I have ever seen (it was not even done go figure right?). I can't believe someone was going to attempt to make this. Edit: I know some of you might not click the link but AT LEAST read the story and point and laugh.
  9. The custom title works for Zero as well when you think about it. He does weld the Z-Sabre.
  10. I have always been a fan of Zero. Plus the name Imp was kind of bland.
  11. I know people have probably posted about this already and I am sorry if I am not posting in that thread but I did not see it (if it exists). I was a little undecided about the new Forum software at first. But it is really starting to grow on me. I really like the fact you can change your Username if you want to (and your avatar). The old Forum had a lot less options. Anyways, Thank You to whoever updated the Forum software. It is a definitely a step in the right direction :D.
  12. Thanks I'll try that. As for trying harder I looked for a little while but I am just learning in my spare time. I work 6 days a week so I do not have much spare time..
  13. So I am trying something I've always wanted to try. I've always wanted to dabble in coding just to see what it would be like. I downloaded the source code to the Zandronum Community Client and I downloaded the 2.1.2 Source Code. I want to see what all was changed and how it was written. Every comparison utility I have found seems to only want to compare one file at a time. Is there anyway to compare the whole library against the other one?
  14. Man this is such a hard question for me. Doom: -Better Level Structure/Design -Better Boss Fights -Better Map Flow (Less where the fuck do I go moments) Doom II: -Super Shotgun -More Enemies (But the enemies they added can be quite annoying sometimes. But I like most of them) -Icon of Sin was such a lame Boss Fight to me. Huge letdown. -The map design feels so rushed. A lot of the levels are given names like "The Factory" and look nothing like a Factory. I want to say Doom is better because it was more enjoyable. But Doom II adds all that new shit in. Doom II's strongest feature is being the primary IWad.
  15. This HUD is fugly.