NightmareZer0

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About NightmareZer0

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    I'LL CUT YOU BITCH!
  1. Hahah that is great.
  2. WARNING..SPOILERS FOR MGS5 (i wasnt sure how to do the spoiler tag) I have played all but mgs4, peace walker, and portable ops. 2 has to be my favorite. I have mixed feelings about 2. I absolutely love the gameplay but i think it makes the overall plot of the series way too confusing. Hideo himself said he wishes he didnt make the plot so difficult to understand. I really didnt mind Raiden. It played just like the Tanker but with a different character. He has a few cringe worthy lines but I can look past it. I feel like the series should of just stopped after 4. We had a perfect reason why Big Boss became "evil" and it tied up the series beauitifully. I think Venom Snake is my favorite Snake. I kind of feel bad for the guy. He is just as skilled as Big Boss but he just gets manupulated and used by the real Big Boss. My dream is for Konami to Green Light remakes of both of the MSX games. Imagine how epic the final boss battles would be at the end of both games. It would look absolutely amazing if they did it with the Fox engine. They wouldnt really need Hideo to pull it off if they just based it on the shit he has already written. Hideo is the mastermind behind the series but he still had a team of writers that understood the series and could probably make it happen. I am torn between having a remake that followed the original to a T, and a remake that could spice things up a bit (just think if they tried to faithfully make a 3D model of the first Metal Gear...it would look so outdated compaored to rex or ray and we got a kickass looking Metal Gear in MGS5). But that is just a few of my opinions on the series.
  3. I know the game has been out for awhile and someone else might of made a thread about it but I decided to make one. I absolutely love this game. It feels like a big collectothon. I love the gameplay mechanics they added. Metal Gear feels so much better in an open world. I feel like the story is really lacking though. But hey as long as the gameplay is good. I have 210 hours in the game and I am 75% complete. I really feel like I got my moneys worth. But this is all my opinion. What do you guys think? Its been out awhile have you 100% it yet? I am just curious what you guys think.
  4. I thought about this recently too. I have always loved the Gothic theme that Quake had to it. I would love to play a true Sequel to Quake. It would be amazing if they could get Trent back to do the sounds. One thing I would improve on from the original Quake (I am just saying this because it just popped into my head) is the shotguns. I always felt like the Quake shotguns never packed enough of a punch.
  5. Or any wads on your mind that you want to say anything about. Winter's Fury: I absolutely loved the Ice theme to the monsters/levels/etc. But I felt the weapons were god awful. This would be in my top 3 wads if it wasn't for the weapons.
  6. So I downloaded Beautiful Doom earlier and I love the HUD but I have one problem with it. It displays the Kills and the Secrets but does not display the Items. I thought about editing the status bar sprite to add a spot for items but I do not know how to code the item counter. I've tried other HUDS like HXRTCHUD. But I'd love to edit the Beautiful Doom HUD for my own personal use. Does anyone know how I would go about doing this? On another note. I have been messing around with High Res textures and what ever enhancements I can find. Does anyone have any suggestions on some enhancements? Thanks.
  7. Are you going to make more?
  8. For me the Alpha Shotgun is a must. I hate the way the Shotgun looks in the Final Version.
  9. So I downloaded this and gave it a shot. I really like all the new additions to the maps. It was a fresh twist on them. I found every secret and almost every item. I sat down the other day and beat all the maps in one sitting. I really enjoyed this wad. Thank you for the few hours of entertainment.
  10. For me I find new ways to play. New ways to challenge myself. I really like Brutal Doom's hardest difficulty.
  11. Man I really hope these are the real deal. If they are indeed the real deal I'd trade one of my kidneys for these. Doom has been such a big part of my life since 93 and this would be the greatest thing I could possibly own.
  12. I would assume Plutonia would be more demanding just for the simple fact of how many monsters the maps have.
  13. I am going to go with the Arch-Vile (He is my favorite monster but that doesn't factor into this). He added something new and fresh to the game (even though most people just find it annoying). Being able to raise dead monsters was a pretty sweet idea to add. Also I like the tactic of breaking his line of sight not to get damaged. The only thing I found weird about the vile is that he does not resurect certain monsters. Which I guess is understandable because you don't want him raising Cyberdemons. As a kid I used to noclip into the wall and watch Viles in Map30 to see if he would raise other Viles. I remember being in the wall for almost an hour watching him walk past a dead Vile just waiting for him to resurrect him.
  14. I guess this is related but a mod I truly miss playing is Gloom for Quake 2. That mod was done so well and I loved it. I am not sure if anybody still plays it but I doubt there are many people that still play it. It was so fun to play and I really think it is an underrated mod (I believe it can be turned into a commercial game). I loved saving my frags up to become a Mech and just wrecking shit. Anyone who hasn't seem Gloom here is a Youtube link to a gameplay video: