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About Rathori

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  1. I've played through the Classic Redux version last year without any problems, but I've seen a lot of people complaining in the reviews, so YMMV I guess. It's also quite pricey, especially since the Classic Complete version is completely free.
  2. Rathori

    Sunlust + Summer of '69 demos [-complevel 9]

    That's was simply beautiful. No LMP download, though?
  3. Rathori

    Things about Doom you just found out

    @Gerolf I suspect he's a leftie since he also loads the shells into SSG with his left hand, and he's pretty efficient at it.
  4. Rathori

    Questioning the stigma towards DOSBox

    DOSBox is great in general, but for Doom specifically, source-ports are a much easier and better to use option.
  5. That sucks, it was also my source port of choice. Luckily they have an archive with all the binaries versions they've ever released, so you could try getting Yamagi 7.30, which still has the original HUD and white crosshair.
  6. Thanks for the tip, I'll try it the next time I play.
  7. BTW I found that OpenGL mode with disabled texture filtering is the sweet spot for me in terms of Q2 looks. This way you get both high resolution and nice crisp pixels instead of smudged mess. That's the setting I use: gl_texturemode GL_NEAREST_MIPMAP_NEAREST To me it just feels wrong to disable the visual bells and whistles, since Quake games were always cutting edge in terms graphics (at least until Unreal came along :P) but both Q1 and Q2 benefit quite a lot from disabled filtering. Pixels - good, blurry mess - bad.
  8. I've found out that Elasto Mania has been released on Steam. That's a blast from the past, and I've completely forgotten how much fun this game was. And how hard.
  9. Rathori

    TNT Revilution: Final release now on ID Games!

    I don't recall having any ammo issues while playing on UV.
  10. Rathori

    TNT Revilution: Final release now on ID Games!

    Well, you're playing with a mod that changes gameplay balance. What did you expect?
  11. I think I have a new favourite game: Dead Cells. It feels so well thought-out and put together, there are myriads of easter eggs, hidden (and no so much) lore and references, but most importantly, the combat feels SO. DAMN. GOOD. It's literally the first game in my life that I'm still playing after getting 100% achievements, even though it took me about 210 hours to get there. It's challenging all the way from start to finish, yet somehow it manages to stay invariably fair. And when it feels like the difficulty curve you've just hit is nearly vertical, it just means you need to just the angle at which you're looking at the game. I've even bought a second copy of Dead Cells on Steam (my original purchase was on GOG), so that I could play the development branch and test the upcoming balance changes. And the fun I'm having is simply immense.
  12. Rathori

    Sunlust + Summer of '69 demos [-complevel 9]

    I love how crazy is the beginning of this demo, I think it's the most unsafe start I've seen in a MAP29 run. Impressive stuff :P
  13. Rathori

    Sunlust + Summer of '69 demos [-complevel 9]

    Wow, that sounds like a massive undertaking. Good luck, can't wait it see it!
  14. Rathori

    Things about Doom you just found out

    Now that you mention it, I don't think I've seen any showers in Doom.
  15. Well, if there's ever an HWolfenstein, I know what the hardest difficulty is gonna be called in it.