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About Tango

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  1. Tango

    Post Your Doom Picture (Part 2)

    I really like the look of all these shots :D I think this gstone area could really benefit from some lighting contrast though. even reducing the lighting underneath the marbface cubes would help, but you could add even more contrast with more inset wall details with lower light levels (like the spine detail on the wall), or with some large architectural features (like beams) running across larger parts of the area
  2. Tango

    Post Your Doom Picture (Part 2)

    this is beautiful. love the trees. looks ripe for a big castlevania-inspired environment. is this of something WIP?
  3. Tango

    Post Your Doom Picture (Part 2)

    these all look really wonderful. that metal theme in shot one is one of my favorites, and I really like the style
  4. man they keep pumping out great stuff. these look excellent
  5. Tango

    MAYhem 2018 - Purple Version!

    loving all these shots that have been posted so far :D and that status bar looks excellent, really well done
  6. Tango

    Share Your Sprites!

    this looks excellent :D are these free to use with credit? do you have these available as a .wad file?
  7. Tango

    GZoom features

    sounds like a really solid approach; excited to see what you come up with :D
  8. Tango

    GZoom features

    it seems to me like most people will play maps in whatever port, if the map is compelling enough. there are just unfortunately very few maps posted around here that require anything beyond boom, which I think is a big part of what makes the community seem less zdoom-friendly maybe
  9. Tango

    Zdoom Friendly mods, Something that is dead?

    have you tried running gzdoom in software mode and seeing if that yields performance more comparable to zdoom?
  10. Tango

    Post Your Doom Picture (Part 2)

    I spent the better part of today modifying the sprites for the cyber baron to have one arm, so that now you can shoot his rocket arm off if you do enough damage to him, leaving him with only his normal baron hand to attack. I still need proper gibs for the rocket arm, but otherwise I think it's done at long last edit: to see it in action a bit, here's a quick gfycat of the disarming in action (now featuring a rocket arm gib!):
  11. Tango

    How was Infinity War? [SPOILERS]

    I think it would probably just be more valuable to mark the thread title with SPOILERS and open up the discussion accordingly; I think there's only so much good discussion you can have about the film without being able to talk about any spoilers
  12. Tango

    Dark Souls Remaster Coming in May

    I feel the same way :( the combat is great, but I stopped playing after like ~20 hours because the world didn't captivate me like Dark Souls did. I wish they woulda gone with the same level design/structure as Dark Souls, but even a bit more variety would have helped
  13. Tango

    Mayan Mishap (FINAL RELEASE)

    originally I put it off because I was debating making a small bugfix to a sequence skip in the final map, but at this point it's just been laziness stopping me. I guess now is as good a time as ever though! I'll upload this soon-ish, thanks for the prodding Marcaek
  14. Tango

    Endurance speedmapping

    that sound really rad. I would definitely not be able to go for 24 hours though haha. I think I'd probably cap myself at around 8 or 10. so I wouldn't want to rain on any parade if y'all would be intending for much longer. I can't be absolutely certain I'll be free that weekend though either :( probably wouldn't be able to guarantee anything till a few weeks before then I think