Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Cire

Members
  • Content count

    746
  • Joined

  • Last visited

2 Followers

About Cire

  • Rank
    Forum Regular

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Cire

    Zauberer

    Thanks, sorry to be unable to help in this case.
  2. Cire

    Zauberer

    Not sure about that, haven't used Doom Builder myself, sorry.
  3. Cire

    Zauberer

    Great, do that, thanks. Yeah, sure. Raymoohawk had some ideas for that earlier on in the thread, and even began doing sprite replacements for them, though he's not Active anymore I Believe.
  4. Cire

    Zauberer

    You're welcome! Well, regarding sprites and such, we've had a few submissions earlier on, but not sure of anyone right now. Not sure what BD stands for here, but you're more than welcome to ask around on Discord etc.
  5. Cire

    Zauberer

    Thanks a lot! No problem, I completely understand.
  6. Cire

    Zauberer

    Well, yeah, Angry Saint did submit a Mission 1 map to Zauberer here: https://www.doomworld.com/idgames/levels/hexen/g-i/ipri001 I Believe that's basically the only map we've got that's finished at the moment.
  7. Cire

    Zauberer

    Thanks, really appreciate it! Would be really cool. I really want this to happen too.
  8. Cire

    Zauberer

    Thanks for your interest! Well, I'm still around, and doing quite well nowadays actually. Allthough there's been a lack of progress on the Project in the latest time, due to no submissions of work material, so that's basically the reason for the quietness on my end at least. I would love to put out a new prototype of it, but it probably wouldn't be much Point in releasing a new one if it doesn't have any new features to offer.
  9. I've also been looking for these over the years, did know about TDC and Outpost, but did not know of Sidrial, will have to check it out, thanks! And fortunatly, there's still one server that has the Outpost demo, look here: https://www.mirrorservice.org/sites/quakeunity.com/modifications/ I would suggest that someone makes a mirror of it, if possible, in case this last one goes down. Also, from what I seen, EntityPlus should be an attempt at doing kind of what you're after maybe? https://www.moddb.com/mods/entityplus
  10. Cire

    Zauberer

    I have an aquaintance who maybe is interested in helping out with designing a map for Zauberer.
  11. Cire

    Zauberer

    ShadesMaster has kindly given his blessing for use of his Hexen mapset Hexen - Shades of Darkness in Zauberer. Kind thanks to him! I haven't checked it out in detail yet, but I suspect it will need some rework to be useable with Zauberer. Any external help from the Community with this task would also be greatly appreciated. I will attempt to do some retexturing myself, which I presume will be necessary, though depending on the magnitude, I will probably not be able to complete it alone. You can find ShadesMaster's mapset here: https://forum.zdoom.org/viewtopic.php?f=42&t=60075
  12. Cire

    Zauberer

    Hey, thanks for the re-up, and sorry for late reply! Not sure could be, will check it out. I don't Think I ever got my own texture definitions to work properly anyway though when I did it by that menthod (creating them in Slade which I presume is what leilei also did for the heretic placeholder WAD.) Still looking for more Resources for the Project btw, primarily Graphics (textures and sprites) would be beneficial for me, in case anyone's got any to spare or know of anyone who does :)
  13. Cire

    Zauberer

    True that. But I made a proper placeholder IWAD based on the original one leilei made for blasphemer with my own created texture definitions. Will upload it later when I get back to my home computer
  14. Cire

    Doom II XBLA Beta

    Just found out about it, and curious what you guys have found out, any interesting stuff about it yet. Myself, I've just started poking around the files. Seems pretty exciting so far.
  15. Cire

    Other games that use Doom's palette

    Has anyone managed to crack the Osarium BXB data file format yet? Looks similar to WAD in XWE to me. I tried adding IWAD text string at the very beginning (not overwrite) in the file with XWE, which made SLADE recognize it as WAD format, however refuses to open complaining about it being invalid or something because of lump 0.
×