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MmM
BoP


Posts: 643
Registered: 04-04


'Disc Armor Lv2' mini action figure, with accessories, from Castlevania: Harmony of Dissonance.

http://s5.photobucket.com/albums/y196/kramwartap/CAS_discarmorlv2a.jpg
http://s5.photobucket.com/albums/y196/kramwartap/CAS_discarmorlv2b.jpg

http://s5.photobucket.com/albums/y196/kramwartap/CAS_discarmorFAB.jpg

http://s5.photobucket.com/albums/y196/kramwartap/group_bottles_071407.jpg

For comparison purposes, two Disc Armor Lv2 game sprites:

http://s5.photobucket.com/albums/y196/kramwartap/CAS_discarmorlv2_ref.gif

Horribly-bad group photos of all the Castlevania figures I've made to date, with the exception of Angel Mummy, who got thrown away on 9/11/05 'cuz both of its necks wilted over the years:

http://s5.photobucket.com/albums/y196/kramwartap/CAS_group_071407.jpg

Materials:
Newsprint, cardboard from a cracker box, Kleenex, wire twist ties, sewing thread, white/hot glue, ink, and acrylic paint.

Dimensions*:
(*The dimensions for this model can vary, depending on how the joints are positioned. The numbers given are for the figure in a 'neutral' standing pose with its' chest cavity closed.)
8.3 cm/3.3 in. x 4.0 cm/1.6 in. (highest point x widest point)

Articulation:
Nineteen points total: Neck, hinged chest, waist, shoulders (2), elbows (2), wrists (2), thigh guards (2), arse guard, groin guard, thighs (2), knees (2), and ankles (2).

Time:
Approximately four days; construction ran from 8/9/07-8/13/07, with no significant work being done on the 10th (just a bit of paint touch-up and gluing the shoulder pads to the upper arms).

Webpage with more information:

http://kramwartap.fortunecity.com/disc_armor_lv2.html

Last edited by MmM on 08-14-07 at 19:56

Old Post 08-14-07 19:10 #
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YMB
Old newfag


Posts: 792
Registered: 07-07


Holy crap, that's awesome.

Old Post 08-14-07 21:31 #
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Icarus
Junior Member


Posts: 202
Registered: 01-07


Freakin' sweet :D

That potion looks especially ace.
Good work.

Old Post 08-14-07 22:36 #
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VileSlay
Senior Member


Posts: 1582
Registered: 05-02


thats sweet. I like this line of mini figures you've been doing. it amazes me how much detail you could put in to something so small, ie. the potions.

__________________
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Old Post 08-15-07 04:13 #
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Inferno
Senior Member


Posts: 1048
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Woah nice, another mini figure. I give you credit for all the minis your doing they must require such precision.

Old Post 08-15-07 16:55 #
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MmM
BoP


Posts: 643
Registered: 04-04


Here’s a preview of my next figure, which I started yesterday afternoon. It’s Samael, the final boss of the first Silent Hill game.

http://s5.photobucket.com/albums/y196/kramwartap/SIL_samaelFABcensor.jpg

For comparison purposes, below are two images of Samael. The first, on the top, is a screenshot of the Samael polygon game model from the Playstation 'Silent Hill' video game. The second, on the bottom, is Konami's official artwork for Samael.

http://s5.photobucket.com/albums/y196/kramwartap/SIL_samaelREF.jpg
http://s5.photobucket.com/albums/y196/kramwartap/SIL_samaelREF.gif

Old Post 08-16-07 14:53 #
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OrinCreed
Warming Up


Posts: 25
Registered: 08-07


I loved the monster design in that game. I thnk you did an excelent job capturing the characters.

Old Post 08-16-07 15:32 #
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MmM
BoP


Posts: 643
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Arms added (still need to put on the tattoos on the upper arms though). Nine points of working articulation at this stage [shoulders (2), elbows (2), wrists (2), neck (2), and jaw].

http://s5.photobucket.com/albums/y196/kramwartap/SIL_samaelFABcensor2.jpg

Old Post 08-17-07 16:32 #
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MmM
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Posts: 643
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Lower body and legs have been added; 23 points of working articulation now. I just need to make the wings, and add the tattoos on the upper arms, to finish him off. He does stand on his own, although finding the center of gravity with those tiny hooves and screwy goat legs is a bit of a sticky wicket--something the addition of wings is only going to make worse. I'm afraid I have to promote Samael up from 'mini figure' status to 'regular' figure now, as he stands about 4 inches tall; excluding the horns, he's about the same height as a 3-3/4" G.I.JOE toy. So, I guess my Cobra Commander figure can cut some shady deals with the Devil now . . .

http://s5.photobucket.com/albums/y196/kramwartap/SIL_samaelFABcensor3.jpg

http://s5.photobucket.com/albums/y196/kramwartap/cobra_devil.jpg

Old Post 08-20-07 21:27 #
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OrinCreed
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Looking good. That pic with it and cobra commander being all buddy buddy is great.

Old Post 08-20-07 23:26 #
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VileSlay
Senior Member


Posts: 1582
Registered: 05-02


very nice. thats actually kinda how I wanted my Baroness of Hell to look, except with a solid midsection and different head.

__________________
"I only wish that you, the peons, the lowly zit ridden scum of outcast prepubescence so recklessly misspending the treasure of youth could truly understand my utter disdain for you as I look out from my lofty perch of immeasurable fame and opulence." beefcake the mighty of GWAR

Old Post 08-21-07 02:41 #
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MmM
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Posts: 643
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All finished:

http://s5.photobucket.com/albums/y196/kramwartap/SIL_samael_a.jpg
http://s5.photobucket.com/albums/y196/kramwartap/SIL_samael_b.jpg

Group photos of the last seven figures I made (7/23/07-8/21/07):

http://s5.photobucket.com/albums/y196/kramwartap/082107groupA.jpg
http://s5.photobucket.com/albums/y196/kramwartap/082107groupB.jpg

Webpage with more info (note that the photos on this page are NOT censored, so don't come crying to me that I didn't warn you):

http://kramwartap.fortunecity.com/samael.html

Vileslay: Yeah, I kept thinking while I was making this that it'd make a good female Baron. In fact, before I started posting it in this thread, I was going to start a new thread and call it 'My Baron has bigger juggs than yours'.

Old Post 08-22-07 19:32 #
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Icarus
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Posts: 202
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Nice. The wings are particularly impressive. :)

Old Post 08-22-07 19:53 #
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MmM
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Posts: 643
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Thanks, it took a long time to cut out all the individual feathers on those darn things (I used a wing from the Toy Biz Marvel Legends Series 10 Angel X-men character as a visual model while I worked on it).

Old Post 08-22-07 20:21 #
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Coopersville
Tonight... YOU


Posts: 2023
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What? I didn't know Samael ever appeared physically in Silent Hill! Apparently my friend never played it right when I'd get drunk and make him play through it for me.

That is probably my favourite sculpture of yours since a fairly long while, MmM. Double thumbs up.

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Old Post 08-23-07 07:39 #
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Icarus
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Posts: 202
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Individual feathers? Sweet Jesus, I bet it did. o_0

Still, pretty awesome.

Old Post 08-23-07 09:27 #
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MmM
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Posts: 643
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Coopersville: Yeah, the boss you fight at the end of Silent Hill 1 is dependent on whether or not you complete the Dr. Kaufmann side quest. If you save him and find his stash of Aglaophotis, you fight Samael. If you don't save him and/or find the stash, you fight Alessa awakened as god (the difference is mainly cosmetic though, as they both attack in much the same way). This, in conjunction with whether you saved Cybil or not, also affects which of the four endings you get.

Old Post 08-23-07 15:06 #
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Trilinear
I could care a less


Posts: 288
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Holy crap - that Samael model looks awesome! I also really like the Vagary (one of my favourite character designs). Great work man :)

Old Post 09-01-07 07:41 #
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