Nanami Posted October 22, 2003 Hm, I haven't heard back from any of my testers yet on the second beta. Should I release the thing or what? o_O 0 Share this post Link to post
Nanami Posted October 22, 2003 But I'm weary releasing something that may not be considered "finished" yet. See, after the first test I had a lot of work to do and I wanted to make sure with the second test that all the rooms are good to the eyes. But I haven't heard back from my testers yet... 0 Share this post Link to post
sargebaldy Posted October 22, 2003 x-align those stairs in the top right and use a good node builder instead of deepbsp and you have my go. 0 Share this post Link to post
sargebaldy Posted October 23, 2003 oh, and sector 531 is unnecessary. i guess it's a dummy sector you didn't use and forgot to delete. 0 Share this post Link to post
Nanami Posted October 23, 2003 All right. Anyway, I'm going to wrap this up because I feel it's done, and UD wants to test it. I'm going to release Heart tomorrow unless any major problems are found. If you're a beta tester of mine, please get back to me ASAP. Thanks. =) 0 Share this post Link to post
Amaster Posted October 23, 2003 "531 isn't unnecessary. It's the blade of the screwdriver. Oh, and there's a SSG and an arch-vile in the void that needs to be removed." 0 Share this post Link to post
Job Posted October 23, 2003 Pardon my off-topic statement, but Nanami, you're the best/professional mapper, imo. Will you be the father of my children? 0 Share this post Link to post
boris Posted October 23, 2003 Job said:Will you be the father of my children? Heh. 0 Share this post Link to post
The Ultimate DooMer Posted October 23, 2003 Job said:Will you be the father of my children? Too late....pritch had that one sorted ages ago. 0 Share this post Link to post
Nanami Posted October 23, 2003 UD are you still doing /newstuff this week? I heard a rumor that deathz0r is doing it. 0 Share this post Link to post
Job Posted October 23, 2003 Nanami said:UD are you still doing /newstuff this week? I heard a rumor that deathz0r is doing it. Deathz0r is getting fired for negligence beyond his control. 0 Share this post Link to post
ellmo Posted October 23, 2003 Nanami said:Hm, I haven't heard back from any of my testers yet on the second beta... Excuse me, but If we're talkin about the second version of Heart I did reviewed it and posted a reply. Anyway I think the map's ready to be released, Nanami. And what about testing my maps? 0 Share this post Link to post
Nanami Posted October 23, 2003 ellmo said:Excuse me, but If we're talkin about the second version of Heart I did reviewed it and posted a reply. Anyway I think the map's ready to be released, Nanami.Well you're the only one who's said anything yet. =P I played through half of your maps and then had to do other things. They were pretty nice. Subtle slope usage and fairly undifficult skill (I never had a problem dying). The first few levels are almost exclusively pistol though and personally I find that boring. A chaingun might be nice somewhere at the start. I didn't notice any glaring mistakes, but in a series of maps it's hard to concentrate on just one map. A quick runthrough didn't find anything worth mentioning. If it's a ZDoom mod I might appreciate more on-screen text, since sometimes that adds to the gameplay. You could have dialogue, monologue, mission objectives, or just level names if you like. 0 Share this post Link to post
The Ultimate DooMer Posted October 23, 2003 Nanami said:UD are you still doing /newstuff this week? Yes. 0 Share this post Link to post
Nanami Posted October 24, 2003 Okay, it's almost 9:30 here so I went ahead and uploaded it to incoming. I figured it was late enough in the day, and I didn't want to wait too late in the week. I hope you enjoy it UD. 0 Share this post Link to post
ellmo Posted October 25, 2003 Nanami said:The first few levels are almost exclusively pistol though and personally I find that boring. Well, I wanted to increase the map difficulty, and I find it very annoying, when you pickup weapons just on the beggining of the WAD. That's why I never liked Doom2 map01, coz you may find three weapons in 30 seconds, what makes the game too easy. BTW there is a shotgun in e1m1... and plenty of ammo for it. The chaingun is in e1m5, and RL in e1m7... still this is only the first episode, nah? 0 Share this post Link to post
Kaiser Posted October 25, 2003 I am looking forward to seeing this wad of yours this Sunday... 0 Share this post Link to post
Job Posted October 25, 2003 ellmo said:Well, I wanted to increase the map difficulty, and I find it very annoying, when you pickup weapons just on the beggining of the WAD. That's why I never liked Doom2 map01, coz you may find three weapons in 30 seconds, what makes the game too easy. CAM (couldn't agree more). 0 Share this post Link to post
Nanami Posted October 25, 2003 It may or not make it into /newstuff, it was submitted late (since when is Thursday at 9:00 late?). I sent it to UD though and he may review it. However, there's an important bug that 48.cab of ZDoom shows off, and the level looks like total crap, so if you play it using ZDoom, make sure you use 47i or a previous version, or 49 which is supposed to come out tonight. 0 Share this post Link to post
The Ultimate DooMer Posted October 25, 2003 It's in, but there's a 66.666% chance the link may be the wrong one (as there's two other wads in incoming so I'll have to guess) 0 Share this post Link to post
sargebaldy Posted October 25, 2003 are you going to do ungayctf as well? :D ty needs to stop fooling around with 48.cab stuff in daedalus and get to work :P 0 Share this post Link to post
The Ultimate DooMer Posted October 25, 2003 If Ty moves it to incoming before I go to bed, yes. (unlikely, but it has happened once before) Unless you can get it to me within the next couple of hours. (assuming it's your wad) 0 Share this post Link to post
sargebaldy Posted October 25, 2003 it's mine and nami's both. you can get it here. 0 Share this post Link to post
The Ultimate DooMer Posted October 25, 2003 That one's in too, but again I'm guessing on the links (as someone just put another wad in incoming). 0 Share this post Link to post