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Job

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About Job

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  1. Job

    Early and unused DOOM 64 Level Designs

    I haven't had a chance to check any of these out more closely yet. Anyone willing to share some screenshots?
  2. Job

    1993 Mail Order Doom available

    Wow, congrats, that's pretty remarkable.
  3. Great find. It never ceases to amaze me that we're still finding gems like this after 25 years. Sandy's map designs can be controversial, but when you examine them in context of who he is, his philosophy on design, they have a whole new appeal. If nothing else, he seems like a nice, chill guy. Sometimes, I think he gets a bad rap in how history remembers him, so I'm glad when stuff like this comes to light.
  4. Job

    Why I hate the term "mapper".

    I agree with most of this. However, "developer" is more appropriate than "designer" in regard to encompassing the entire level creation process. If you really wanted to split hairs, that is. And, yes, there's a difference.
  5. Job

    How would you rework the Arch-Vile?

    I feel its fire attack should always have been a visible wave of flame, like the maulotaur's attack. This probably wasn't implemented and became a hitscan attack in order to avoid taxing the processors of that era.
  6. I see what you did there, @Stale Meat.
  7. Doomba Released This isn't terribly useful per se, but a pretty cool concept. Although maybe this could be applied on a larger scale, via some unconventional means. Either way, myhouse.wad just got a little easier.
  8. I would love to see more of Dr. Sleep's levels ported over to pad the Master Levels. His style and nuance definitely lends itself well to the PSX atmosphere.
  9. Job

    SIGIL - New Romero megawad for Feb 2019

    Ha, same (OT)! I still remember the sweet soundtrack you made for my level years back. Nice to see you here again!
  10. Job

    SIGIL - New Romero megawad for Feb 2019

    Romero is the only one from the original team who still gives a shit about the game after two and a half decades. He is also sorta-kinda active in our community. That makes him alright in my book. White knighting for Carmack et al will never get senpai to notice you.
  11. Although I've played PSX Doom, I'm having a tough time imagining how PC Doom and Doom 2 would have changed, in terms of perception, with the inclusion of the monsters that didn't make it due to development time.
  12. I choked on some meatloaf once. Finally coughed it up. Got a lot of eyes on me in that restaurant.
  13. Would it be possible to get a build that has all the completed beta levels so far, or does beta 2 include those?
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