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15 files

  1. Pigeon Speedmapping Session 3 -- 50 Christmas Pigeons

    This is the third installment of Pigeon speedmapping sessions. Main goal was to make a map under a limit of three hours and the themes were:

    1) Maps shouldn't go below 1024x1024 and not beyond 3072x3072. 2)Include purple or teal textures. 3)Good usage of crushers. Bonus theme: 4)Draw a signature area outside of the map to identify the mapper.

    Only one theme is needed to be used. In the duration of both sessions, we had 12 maps submitted.

    26 downloads

       (2 reviews)

    Submitted

  2. DOOM CHRISTMAS - For Doom II & Final Doom

    This is the ULTIMATE Christmas compilation - Use it to add a little holiday cheer to your favorite IWAD or PWAD! Please use the included doomxmas.deh file or some issues will arise. There are also 32 Christmas MIDIs included as doomxmus.wad and silly as this may sound, they're the absolute best ones out there. I really enjoyed replaying Doom2 with this, it definitely adds some charm and comedy. Check out the 'additional credits' section to see the various wads this has been compiled from. Lastly, this modification is 100% vanilla compatible - Have fun!

    42 downloads

       (5 reviews)

    Submitted

  3. Winter In The City

    Finally uploaded a wad right as 2016 is coming to a close soon.

    Another Xmas themed wad which is VERY rare to see. Decided to kick it oldschool like it's 94'. I've had this thing for almost 2 or so years.

    Hope you all enjoy and hope to improve some more :)

    32 downloads

       (13 reviews)

    Submitted

  4. The Gingerbread Knight

    Uh-oh! It looks like Grandma's cookies has gone horribly wrong.

    This mod basically redecorates the Hellknight with some edits I've done and I might as well since it's the holidays.

    17 downloads

       (13 reviews)

    Submitted

  5. Mori Christmas!

    At the first time in my Doom mapping carreer, I could make a proper map for the holidays.

    Consider it as a speedmap because I was very fast at creating it, but it still took two days of heavy work to finish it.

    Anyways, I hope you enjoy!

    Merry Christmas, and Happy New Year - not only for 2014!

    15 downloads

       (9 reviews)

    Submitted

  6. XMas-themed .wad compilation

    Christmas are very soon, but you still aren't in a Christmas mood? Well, try playing Doom with this! This probably won't help, but will still be pretty fun.

    Basically, I've taken resources from various Christmas-themed .wads, and put them all in one awfully big file. Also, I've made one or two graphics (like new Cacobauble's sprites, or voxel presents).

    This is supposed to work with every map that doesn't change textures and Zombieman's and Baron of Hell's sprites. (If it changes only the textures and sprites, just change the load order.)

    9 downloads

       (2 reviews)

    Submitted

  7. Twisted Joke

    I signed up for the DAC. It died. My map didn't :P Basically I've gone for a silly sort of christmas theme and went for a few new twists. If you can stand ugly mapping, the innovation of the ski slope should be fun :P You have to play through the staged traps and challenges, putting up with a demon who thinks he's Santa Claus (you won't meet him, but he's the one sending the messages that start "Ho ho ho!", in order to collect the keys and leave this snowy hell. No difficulty settings, as it's quite easy anyway (IMO).

    30 downloads

       (23 reviews)

    Submitted

  8. XmasDoom EXE source

    This package contains ONLY source files which are different from TeamTNT's original BOOM source.

    4 downloads

       (2 reviews)

    Submitted

  9. XmasDoom

    see contents at bottom

    12 downloads

       (8 reviews)

    Submitted

  10. A Heretic X-Mas

    Uh-oh! The Serpent Riders' Army has taken over the North Pole! Better stop 'em! Otherwise we webmasters might not get our copies of Quake 2 this year!

    11 downloads

       (8 reviews)

    Submitted

  11. H2H-Xmas.wad

    32-level pwad for Doom2 (Doom 2, required)

    109 downloads

       (93 reviews)

    Submitted

  12. xmas-mus.zip

    Here is a Doom WAD consisting of 19 Christmas tunes. Unforunately, there are 2 Xmas tunes I really like that aren't in here, "It's the Most Wonderful Time of the Year", and "Silent Night." Other than that, though, this contains some pretty good Xmas tunes, like "Have Yourself a Merry Little Christmas", "The 12 Days of Christmas", "Jingle Bells", and one relly great tune I don't know the name of (the first one).

    1 download

       (1 review)

    Submitted

  13. XMAS / DOOM

    The Demons, being really PISSED mortals have beaten them decided to take their revenge by stopping XMAS. So, they invade Santa's Workshop at the northpole. It's you just to put a stop to those bastards and make sure all the good little boys and girls can get Heretic for XMAS.

    IN OTHER WORDS.. KILL EVERYTHING.

    17 downloads

       (10 reviews)

    Submitted

  14. X-MAS NIGHTMARE

    You are on your way home. Suddenly you hear a strange, yet familiar sound. It sounds like.... you immediately aim your gun at the right direction. Hey! what the heck is that? It's a fucking imp! How did they come here? You continue on into the city noticing that the city seems deserted. After walking around for a while you see a few strange-looking aliens. You overhear them talking about some snow-boss that seems to be the leader. You now know it is up to you to save the city from those bastards and to kill the evil snow-boss!

    12 downloads

       (8 reviews)

    Submitted

  15. Christmas Doom

    Well, Christmas is coming up so I thought what the hell, I'll make a Christmas music .WAD. :) I found a zip with a bunch of Christmas MIDs so I changed the instruments (mostly to distorted guitar and rock organs :) hehe) It can be quite funny fighting the Cyberdemon to the tune of `Santa Claus is Coming To Town' :). Anyway, this sounds OK on my GUS so give it a try and lemme know what you think.

    13 downloads

       (5 reviews)

    Submitted

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  • File Reviews

    • By Raccoon_I_Guess · Posted
      Its pretty ok. Decently impressive but in the first level there is a hall of mirrors effect for the sky. It sort of feels like plutonia at times with  some of the monsters.
    • By Jezze · Posted
      The map is awesome, great layout, architecture and texture choice. One of the best looking maps ever created. Some people rate it down because of its high difficultly due to the massive amount of monsters in some places. Even if I'm not that skilled I had my fun with this map.
    • By Walter confetti · Posted
      Never expected to see a doom mod from this room... A weird choice, for sure... Anyway, this is just your usual 90s wad, just not a real good one
    • By JudgeDeadd · Posted
      The Artifact is a classic 1995 three-level mapset. It might be one of the highest-quality 1994/1995 productions I've seen, standing alongside such releases as UAC_DEAD or Galaxia. Much like them, Artifact has something of an unique air about it... a feeling of a true adventure, where you can palpably feel the author's enthusiasm and creativity as you go, each new room and area somehow feeling unique and lovingly crafted despite the simplistic looks. One downside of the mapset is that progression is occasionally confusing (such as one door switch on map03, hidden on a column that lowers into the ground).
    • By vdgg · Posted
      A set of maps, carefully tuned for pistol starts, pretty hard/challenging. The maps are rather small and have exactly one secret. There is no stylistic consistency; there are a few bases and castles, caves, hellish maps and so on, everything totally mixed up. I can assume the earlier maps have their slots because they are easier and the later maps - harder. MAP26 is probably the most difficult one. mlm12 reminds me a bit of Going Down, as the levels are small, packed with enemies, and one different from the other. But mind, they are less polished than GD. Some maps have a pretty high 2000's level of detail (the ending corridor from MAP09), some others are much more basic looking (MAP02). IMO they are rather good looking (above average).   Bugs/problems: The mapper leaves all the doortracks without "lower unpegged" flag, so they move with the door, I'm sure he knew how to prevent it but he preferred the doors to behave this way. What is more problematic for me: unreliable W1 monster teleports, places where you can get stuck and decorations impeding player's movement, no Boom actions but some maps require -complevel 9 due to traps not working with limit-removing compatibility.   Favourite maps: 03,08,17,24,25,26. I would definitely recommend giving it a try: the maps are so different everyone will surely find something that appeal to them.
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