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H2H-Xmas.wad

   (92 reviews)
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32-level pwad for Doom2 (Doom 2, required)


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Katamori

  
Makes my Christmas better since 2009. A true happiness bringer, absolute classic never getting old.

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NuMetalManiak

  
wad is ugly, but the combat definitely gives the Hell Revealed vibe (this was before HR btw). a bit overdose on shotgun guys and revenants, and sometimes the layouts are wonky, with at least half the wad being mostly DM layouts. at the very least this is a Christmas-themed MW so that's cool.

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Guest

  
There wasn't much new graphics, and levels were crude representations of what they were supposed to be. So aesthetics-wise, this wad is lacking and doesn't have that much of a "Christmas feel". Gameplay-wise, it overuses Revenants, has some hitscan hell parts, and there's absolutely no sense of difficulty progression with outright schizophrenic difficulty. I still had some fun though and some of the levels were neat. A decent pick if you're looking for an old school wad, but very lacking by modern standards

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Guest

Unknown date

  
IMO it's done just enough Xmas spirit to not overwhelm the DOOM game (I don't want a Xmas makeover like the Simpsons one). So for that, it's brilliantly done. Does anyone know where did the "12 days of christmas" come from because this version is perhaps the BEST I've ever heard, using a key transition to keep it fun!

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Guest

Unknown date

  
Pretty damn good wad. 5/5

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Guest

Unknown date

  
What the fuck is this stinking shit? Annoying sounds, missing or misaligned textures, boring and crappy map design... Mandatory 0/5.

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Guest

Unknown date

  
This one is legendary, I used to play it a lot in coop. the design is not so good but the gameplay (the fun!) is definatly there 4/5 - PerOxyd

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Guest

Unknown date

  
Christmas + DooM = fuck no.

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Guest

Unknown date

  
I admit, now, it seems really cheesy. However, when I first played this, I thought it was awesome, walking in a winter wonderland with Christmas music in the background killing demons. This WAD has been a classic for me and my friends. We play Co-Op every December for the past 10 years. Still pretty fun singleplayer.

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Guest

Unknown date

  
it was funny! 5/5

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Guest

Unknown date

  
very good Christmas time WAD. get me in the spirit for Christmas. There is nothing better then waking up Christmas morning and killing demons with the chainsaw!!! 4/5 -r_rr

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Guest

Unknown date

  
A reasonable wad, from 1995, it looks ok and plays pretty alright. It looks of course a little dated but for novelty value it's ok. The sprites (trees) look good but of course creating Christmas themed monsters and more textures would have been good. 3 stars cannonball

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Guest

Unknown date

  
yep, it is really legendary !!! if you love to wrestle with billions of Revenants, here you go ;-) in deed it is challenging, good textures and just fine stories and action. Classic-must-have-in-your-doom2-directory - wad ;----))))

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Guest

Unknown date

  
Revolutionary for its time.

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Guest

Unknown date

  
yknow what would be impressive is if this actually WORKED

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Doomkid

Unknown date

  
You'll always find this in Doom servers around the holiday season, Even if it doesn't have the best maps ever made, it's friggin' H2H Xmas. Legendary WAD.

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Guest

Unknown date

  
It's technically very crude. The new graphics are very poor and the voice samples are... eccentric. There's a spiral staircase on level three that's horrible. But it's fun to play, so four stars; it's like a kind of crude punk Christmas wad.

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mallo

Unknown date

  
I liked the mod (except for some maps which are God-awful), it doesn't bring Christmas feeling, however. Also, most of the custom textures look awful. (Not sprites, however)

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Guest

Unknown date

  
Wery good and funny wad. More and more revenants. I hate this.

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Guest

Unknown date

  
the xmas megawad. 3 stars for this. Daimon

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Guest

Unknown date

  
It was very good despite the christmas music.

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Guest

Unknown date

  
The new graphics are ok. I didn't like most of the levels though. Some of them felt really random and didn't even match the names of the level given.

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Guest

Unknown date

  
i'm up to level 10, and its been really fun for an older megawad. wish I would have heard of this wad when it was released in 96! 2 thumbs up so far :) -magor

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Guest

Unknown date

  
king of 1995

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Guest

Unknown date

  
This pwad is simply awesome!!! Very challenging. The spirit of Christmas is only in the graphics, not in the gameplay (which is terribly efficient)... Anyway, it's a must for our collection, and not only because it was "Revolutionary for its time"!!! 5/5 - Jive

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  • File Reviews

    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
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