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THE GOOD, THE BAD & THE ARCHITECTURAL (DOOM I)

   (12 reviews)
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About This File

A feast for the eyes of those who thirst for blood. Indulge yourself with nine classically designed levels of fine architecture with fast and furious action, a puzzle or two thrown in just for fun, and a silly story line. These huge levels are all packed full of monsters, of course, to keep you busy throughout the wee hours of the night and well into the morning. Don't let the blood and viscera of hundreds of slaughtered beasts spoil the beauty of your surroundings.


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lupinx-Kassman

  
Glad to have stumbled upon this again, couldn't remember its name at all. The zany storyline and sense of place lent by architecture make the episode feel like a nice little adventure. Good music choices too. Recommend it.

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Guest

  
Meh. Ok, designs not bad, monster/ammo ok, etc. But nothing in this wad excited me. It was all so humdrum, playing it just felt like a routine chore, like doing the dishes. Dull, dull, dull.

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Guest

Unknown date

  
Not bad; a mini-episode. Nice trees, and there's a nice petrol station near the beginning of the second level, although as a consequence of all this real-world architecture it reminds me too much of Redneck Rampage. Minus a star for having a toilet in it; always a sign of bad design. A bit dull otherwise.

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Guest

Unknown date

  
To have different ceiling heights in one area results in you see some of the textures disappear and appear which isn't very good. But the trees looked nice 2/5 -Moniac

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Guest

Unknown date

  
Was pretty damn fun!

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Guest

Unknown date

  
One of the toughest map challenge I ever played! With my moderate monster combo, the monsters showed me who's boss! I might even consider a bit of a change to even the score. I am quite sad that I got my ass kicked, but I say it was fun getting my ass kicked. A bit too much quick thinking about routes, I say. Wished it was more polished and completed so I can properly treasure as the map for custom monster combos. ~4/5

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Guest

Unknown date

  
Um...I'd fing it safe to say that this does NOT
live up to the name.

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Doomkid

Unknown date

  
Falling behind by 1999 standards, but these maps are still fun to play through. It's interesting, we have a mix here of stuff that still looks awesome to this day, and typical relics of ~15 year old maps, such as shitty texturing and heights that don't make sense. Oh, and of course a gas station has a toilet, that doesn't inherently mean anything about the quality of the maps.

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  • File Reviews

    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
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