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THE GOOD, THE BAD & THE ARCHITECTURAL (DOOM I)

   (12 reviews)
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About This File

A feast for the eyes of those who thirst for blood. Indulge yourself with nine classically designed levels of fine architecture with fast and furious action, a puzzle or two thrown in just for fun, and a silly story line. These huge levels are all packed full of monsters, of course, to keep you busy throughout the wee hours of the night and well into the morning. Don't let the blood and viscera of hundreds of slaughtered beasts spoil the beauty of your surroundings.


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lupinx-Kassman

  
Glad to have stumbled upon this again, couldn't remember its name at all. The zany storyline and sense of place lent by architecture make the episode feel like a nice little adventure. Good music choices too. Recommend it.

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Guest

  
Meh. Ok, designs not bad, monster/ammo ok, etc. But nothing in this wad excited me. It was all so humdrum, playing it just felt like a routine chore, like doing the dishes. Dull, dull, dull.

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Guest

Unknown date

  
Not bad; a mini-episode. Nice trees, and there's a nice petrol station near the beginning of the second level, although as a consequence of all this real-world architecture it reminds me too much of Redneck Rampage. Minus a star for having a toilet in it; always a sign of bad design. A bit dull otherwise.

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Guest

Unknown date

  
To have different ceiling heights in one area results in you see some of the textures disappear and appear which isn't very good. But the trees looked nice 2/5 -Moniac

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Guest

Unknown date

  
Was pretty damn fun!

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Guest

Unknown date

  
One of the toughest map challenge I ever played! With my moderate monster combo, the monsters showed me who's boss! I might even consider a bit of a change to even the score. I am quite sad that I got my ass kicked, but I say it was fun getting my ass kicked. A bit too much quick thinking about routes, I say. Wished it was more polished and completed so I can properly treasure as the map for custom monster combos. ~4/5

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Guest

Unknown date

  
Um...I'd fing it safe to say that this does NOT
live up to the name.

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Doomkid

Unknown date

  
Falling behind by 1999 standards, but these maps are still fun to play through. It's interesting, we have a mix here of stuff that still looks awesome to this day, and typical relics of ~15 year old maps, such as shitty texturing and heights that don't make sense. Oh, and of course a gas station has a toilet, that doesn't inherently mean anything about the quality of the maps.

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  • File Reviews

    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
    • By whirledtsar · Posted
      Very cool level. The way you have to use your fist & pistol in the beginning enhances the feeling of being trapped & powerless and having to escape. The visuals are very nicely-done, with lots of little details & cool ideas. The atmosphere is quite spooky, reminding me of the dungeon segments of the later Unloved. It is indeed linear, but it's still an interesting journey and the gameplay is fair & fun.
    • By Memfis · Posted
      Nice layout. There are actually some challenging moments with monsters attacking from every direction, especially if you try to rush it. The visuals are basic but stylish and might remind you of early Grain of Salt levels (see Green Goddess).
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