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PC_WOLF, A Wolfenstein classic

   (11 reviews)
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About This File

A six level Wolfenstein pack for Doom2. It contains 2 of my earlier unreleased Wolfenstein levels and 4 of My younger Brother's best levels. These levels are full of Nazi's health. Nice to get some all new Wolfenstein pumping into Doom2.


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it's okay, I really like the map01 and its music. the other stuff is okay, but not memorable. I think map04 is cool. Used custom monsters for this one. Tis okay. Guess wolfensteinss is a bit lacking than doom for some reason. ~2/5

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Unknown date

  
very good id love 2 c more added 2 it tho 4/5

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Unknown date

  
AGH WTF at the music. You're better off playing Laz' sets than this.

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Unknown date

  
Im useing the 2nd encounter mega wad as to build off of as to make another mega wad which I will call the 3rd encounter. (I'm talking about Wolfenstien of course.) But by the way your maps were very fun to play and infact gave me some ideas. *****

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Unknown date

  
not bad, fun maps

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To start off, the first 4 maps were a bit easy(even on UV) but map5 turn into a tricky bastard after nearly getting killed by the Cyberdemon, using up all plasma ammo but was able to kill it with the SSG. Map6 was also a bit easy but a decent last map in this map set. Out of all the 6 maps,map5 is my favorite in this bunch. 4/5-Philnemba

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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