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The Darkening Aftershock.

   (6 reviews)
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4 levels using the Darkening2 grafx plus 3 lmps.


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Guest

Unknown date

  
i coulden't get it to work but it probibly works good with zdoom

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Guest

Unknown date

  
It's one of those white and grey checked levels. Not too bad, but these layouts bore me.

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Guest

Unknown date

  
You need The Darkening 2 (id=10782) to play this. Load darken2 first then gem01. Anyway, looks like a detailed skilled-play wad with mediocre layout. If you love The Darkening that much, just play it instead. 2/5

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TimeOfDeath

Unknown date

  
map02 was cool

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Guest

Unknown date

  
It's not bad, but it's a bit harder than darken2.

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Guest

Unknown date

  
The other reviews are laughable, I wonder if they even played through the maps. This is a great set of 4 very well-balanced maps. The gameplay is quite different from The Darkening, just try it out for yourself.

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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