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  1. Entry for the Vinesauce DOOM Mapping Contest.

    A short, hell-themed cave map.

    The DeHacked patch (HELLWALK.DEH) is required in order to complete the map. Note that the patch will not work if there are additional mods which modify the Baron of Hell's death animation and/or include new death animations (e.g. Smooth Doom).

    This map is vanilla-compatible.

    21 downloads

    (1 review)

    Submitted

  2. My first finished Doom 2 level. Attempted to follow the design principles outlined by John Romero for Doom E1. I additionally tried to design a level that would be a good introduction of the game mechanically and visually for someone completely new to the game.

    26 downloads

    (12 reviews)

    Submitted

  3. Just 3 ultra mini-tiny maps for my friend and speedrunner JC :P (If you know some tricks, you can finish these maps).

    8 downloads

    (4 reviews)

    Submitted

  4. The HARDEST monster fight, on the saturnus's moon.

    6 downloads

    (5 reviews)

    Submitted

  5. Travel through this heavy water facility on your way to the nuclear power station. Beware the elite troops that await your arrival.

    123 downloads

    (117 reviews)

    Submitted

  6. All levels are designed for vanilla Doom2 + Icarus.wad Recommended engines: prBoom-plus with "-complevel 2" prboom-plus -complevel 2 -file ICARUS.WAD ICAR2015.WAD

    Additional Credits to: Andrey Budko, Hitherto, id Software, authors of DoomBuilder and also authors of Icarus...and [Ty R.I.P.]

    24 downloads

    (20 reviews)

    Submitted

  7. 3 level pack of plutonia-ish levels. Moderate difficulty

    13 downloads

    (11 reviews)

    Submitted

  8. behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process from map1 to map2! be embarrassed by everything!

    13 downloads

    (10 reviews)

    Submitted

  9. 8 downloads

    (6 reviews)

    Submitted

  10. Dual take on a Hangar-Entryway crossover.

    You can launch this wad with Doom as an IWAD, and play Entryway in Hangar style. Or you can launch it with Doom 2 IWAD, and play Hangar in Entryway's style.

    Both maps were made from scratch, independently on the original map's geometry.

    Both maps were speedmaps, designed for singleplayer, but with attention to deathmatch as well.

    I have no ambitions on proposing this wad as a quality one. I don't plan to impress anybody by this portion of unprofessional plagiarism. Tweaked IWAD maps have been done multiple times before, anyway. I made these maps primarily as an exercise for myself, as I've found it interesting and fun.

    21 downloads

    (14 reviews)

    Submitted

  11. Your investigation of demon sightings in Mexico has led you to Forbidden Valley, where ancient beasts roam wild and free, totally isolated from human civilization. With his dying breath a wounded gypsy spoke of a demon horde nested in the lair of Gwangi the Evil One -- a foul behemoth that was slain long ago, but whose aura still taints the heart of the Valley. Suspecting that the demons have opened a new gateway there, you travel to Gwangi's former lair to purge it of evil once and for all. This is a medium-sized outdoor map in a vaguely Doom 1 style.

    6 downloads

    (5 reviews)

    Submitted

  12. The reason why we don't reject 1994 styled wads is because the people who actually made them put effort into them. It isn't fair to the authors to remove old files that were made/uploaded from the 90's all because the "style" isn't all that great. I'd rather download a 1994 wad than a terry wad. ~ Doomguy93

    61 downloads

    (59 reviews)

    Submitted

  13. 5 short & small levels, some quick fun I'd say. The last level is much prettier than the first ones. Tested with Zdoom.

    7 downloads

    (5 reviews)

    Submitted

  14. A classic, oldschool Doom 2 map. I got inspired to create this after watching the IGN 90 minutes video of cooperative game of Doom Episode 1 with John Romero. If you watched that video the map name should make more sense.

    This is a base themed level with about 240 monsters on UV and provides and it provides around 15 minutes of gameplay. If you want to play this in a newschool source-port I recommend disabling crouching, jumping and freelook, but that's up to you.

    21 downloads

    (20 reviews)

    Submitted

  15. Heh, so the idea behind this wad was to make a vanilla map that looked and played just like a ZDoom one.I think I succeeded. Also included is the bogus textfile that I packaged with the wad when I first released it.

    18 downloads

    (15 reviews)

    Submitted

  16. My third map in history, and my only non-joke map that ever got finished. I planned it to be a part of my "Hell on Icannar" megawad, but then my hard drive crashed and this map was the only map that survived. Includes all three keycards, secret areas, several traps, pools, pits and puddles of nukage. Some of the switch puzzles might be a bit confusing. I apologize for the incredibly stupid-looking spaceship at the end of the map; I suck at building spaceships in vanilla format.

    11 downloads

    (9 reviews)

    Submitted

  17. This is the first and second episodes in the megawad Illuminatus. The full version is coming soon. In the meantime, you can play this WAD while you wait for the full version, and if you can find any problems then please let me know by emailing me, sending me a private message on Doomworld Forums or make a reply to the official thread which is here:

    http://www.doomworld.com/vb/wads-mods/59990-project-illuminatus-32-level-megawad/

    54 downloads

    (52 reviews)

    Submitted

  18. This map is the conclusion of my High/Low series. Where the other maps are for Ult. Doom this one is for Doom 2. I chose to make it look and feel like some of the city maps from org. game, as they have always been some of my favorite maps and what I associate with Doom 2.

    But of course, I have also made sure to put my own mark on the map, just as the other maps in the series. They are all merely interpretations of the org. games.

    Anyway, this map is full of trick, traps, ambushes and puzzles. There is also a good deal of variety in the layout, so expect to do a little base jumping and try to watch your step at all times.

    The difficulty in the map does not come from hordes of monsters. It might be a big map, but it is not stuffed with monsters.

    24 downloads

    (22 reviews)

    Submitted

  19. This is a map made with a simple objective in mind, make a competent vanilla-compatible map on the shortest time possible, i don't know if i can call it competent, but it's playable.

    19 downloads

    (18 reviews)

    Submitted

  20. MAP01 - Scientists have made a portal to Hell. They need someone to go in. They know it is dangerous, so they find a poor janitor and send him in to "clean up." MAP02- After "moping the floor" with the demons in Hell, the janitor returns to Earth. He sees that some of the demons found the portal and fled to Earth. Now, the janitor has to "work overtime" to fix the problem.

    14 downloads

    (13 reviews)

    Submitted

  21. I miss my haters....

    19 downloads

    (18 reviews)

    Submitted

  22. This WAD consist of 5 action packed maps! Featuring new music!

    11 downloads

    (10 reviews)

    Submitted

  23. A thinking persons blastfest, epic and multi-faceted. Get ready for a wad that will really test how good you are. My best time to date on "I`m to young to die" is 48:45. Good Luck!

    11 downloads

    (8 reviews)

    Submitted

  24. This Wad is large, well-made, very tuff, requires some thought to succeed but definitely isn't a 'puzzle box'!! Mostly, you gotta' figure out how you're gonna' kill stuff before it kills you. Lots of times you'll be forced to charge rather than flee. There are plenty of traps so you're gonna' have to think about that some too,
    This wad has been tested for playability with a goal of making it a stern test for the best players. You will feel like you've really accomplished something if you beat it fair and square.
    The wad features new sounds for weapons and some of the beasties. If you get as far as the first cyberdemon, he has a new, friendly greeting for you.
    There are FOUR cyberdemons (sorry) one big spider, and lots of archviles... as well as the usual baddies...As always with tuff wads, SAVE whenever some- thing good happens or you'll be an old guy before you finish up. Also, be cool with the ammo or you may find yourself with only bullets and a chainsaw to kill the TWO cyberdemons in the final arena! Try to save your plasma until you really need it, like whenever you find a Cyberdemon. A SUGGESTION: Don't go to the 'slime room' until you've finished the 'yellow key' section. Good luck...
    I welcome your feedback..wads can always get better...If you played "Bruiser" or it's twin "Bruised" and beat it, you may be ready for the 'turbo' version of that wad...It's lots tougher, with numerous monster and ammo 'upgrades', and very do-able for good players. E-mail me and I'll send it to you.

    4 downloads

    (3 reviews)

    Submitted

  25. I call this the Genocide Center because there's tons of victims just hangin' around (ba dum tiss). Also, a few impaled zombiemen are in here, but don't worry, they don't bite. Note: This is not a reference to WWII genocide. Just genocide in general.

    15 downloads

    (10 reviews)

    Submitted

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  • File Reviews

    • By nxGangGirl · Posted
      Fabulous design, detailing, and texture work. It may not be obvious at first glance, but essentially these are the same levels as the vanilla counter parts but only heavily updated visually, and much much larger to scale (to the point where my computer started to lag a tad bit in some locations). Great work on the architecture, tough the gameplay is nothing to write home about.
    • By Nine Inch Heels · Posted
      A most entertaining set of maps that should have something in the bag for everybody who wants either freewheeling slaughter or tight challenge encounters.   If you're well versed in "doomy things", HMP might be a good place to start, if you desire a considerable challenge without getting totally steamrolled by the opposition right away.   If you want something more laid back yet still entertaining, HNTR is the place to be.   UV is for the most strong willed doomers out there who wish to push themselves. Paradise and Purgatory await, if you live to see it.
    • By Eye del Cul · Posted

      Small, fast. Not bad, but also not really interesting: you fight some monsters, and then a cyberdemon with the rocket launcher. Harder than the original E2M8 because there are no obstacles and the area is relatively small.
       
    • By Eye del Cul · Posted
      I liked it, it's a really pretty map: well aligned textures, good lighting. The gameplay is slow, maybe too easy. And my biggest objection: you must find secrets to reach the exit, never a good idea.

       
    • By NuMetalManiak · Posted
      holy shit i got lost, and i fucking ENJOYED it. now there's some pretty amazing combat in each and every one of these gargantuan maps too, but you'll definitely need a guide if you want to get through these maps and their secrets too. so much fun still.