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365 files

  1. Hellish Breakfast

    22 downloads

       (0 reviews)

    Submitted

  2. OK, NOW I'M MAD!!!!

    15 downloads

       (0 reviews)

    Submitted

  3. IT'S TOUGH

    it is a short level i spended not much time the detail because i didnt long make this level but i hoped you like it anyway also it is hard because i put many revenants in it

    24 downloads

       (1 review)

    Submitted

  4. infested base

    well make this quick the demons infested our base now you haev to go there and take it back for us now haul ass!!!!!!!!!

    3 downloads

       (0 reviews)

    Submitted

  5. A Walk In Hell

    Entry for the Vinesauce DOOM Mapping Contest.

    A short, hell-themed cave map.

    The DeHacked patch (HELLWALK.DEH) is required in order to complete the map. Note that the patch will not work if there are additional mods which modify the Baron of Hell's death animation and/or include new death animations (e.g. Smooth Doom).

    This map is vanilla-compatible.

    22 downloads

       (1 review)

    Submitted

  6. Impact

    My first finished Doom 2 level. Attempted to follow the design principles outlined by John Romero for Doom E1. I additionally tried to design a level that would be a good introduction of the game mechanically and visually for someone completely new to the game.

    26 downloads

       (12 reviews)

    Submitted

  7. Happy Birthday JC!

    Just 3 ultra mini-tiny maps for my friend and speedrunner JC :P (If you know some tricks, you can finish these maps).

    11 downloads

       (4 reviews)

    Submitted

  8. Hardest fight

    The HARDEST monster fight, on the saturnus's moon.

    7 downloads

       (5 reviews)

    Submitted

  9. Heavy Water Plant

    Travel through this heavy water facility on your way to the nuclear power station. Beware the elite troops that await your arrival.

    126 downloads

       (117 reviews)

    Submitted

  10. ICAR2015

    All levels are designed for vanilla Doom2 + Icarus.wad Recommended engines: prBoom-plus with "-complevel 2" prboom-plus -complevel 2 -file ICARUS.WAD ICAR2015.WAD

    Additional Credits to: Andrey Budko, Hitherto, id Software, authors of DoomBuilder and also authors of Icarus...and [Ty R.I.P.]

    30 downloads

       (19 reviews)

    Submitted

  11. Insano-Plutonia

    3 level pack of plutonia-ish levels. Moderate difficulty

    20 downloads

       (11 reviews)

    Submitted

  12. Inadequate

    behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process from map1 to map2! be embarrassed by everything!

    14 downloads

       (10 reviews)

    Submitted

  13. Invasion

    10 downloads

       (6 reviews)

    Submitted

  14. Hey Hey Hangar-Entryway!

    Dual take on a Hangar-Entryway crossover.

    You can launch this wad with Doom as an IWAD, and play Entryway in Hangar style. Or you can launch it with Doom 2 IWAD, and play Hangar in Entryway's style.

    Both maps were made from scratch, independently on the original map's geometry.

    Both maps were speedmaps, designed for singleplayer, but with attention to deathmatch as well.

    I have no ambitions on proposing this wad as a quality one. I don't plan to impress anybody by this portion of unprofessional plagiarism. Tweaked IWAD maps have been done multiple times before, anyway. I made these maps primarily as an exercise for myself, as I've found it interesting and fun.

    27 downloads

       (14 reviews)

    Submitted

  15. Gwangi's Palace v2.6

    Your investigation of demon sightings in Mexico has led you to Forbidden Valley, where ancient beasts roam wild and free, totally isolated from human civilization. With his dying breath a wounded gypsy spoke of a demon horde nested in the lair of Gwangi the Evil One -- a foul behemoth that was slain long ago, but whose aura still taints the heart of the Valley. Suspecting that the demons have opened a new gateway there, you travel to Gwangi's former lair to purge it of evil once and for all. This is a medium-sized outdoor map in a vaguely Doom 1 style.

    8 downloads

       (5 reviews)

    Submitted

  16. I Put Effort Into This Wad

    The reason why we don't reject 1994 styled wads is because the people who actually made them put effort into them. It isn't fair to the authors to remove old files that were made/uploaded from the 90's all because the "style" isn't all that great. I'd rather download a 1994 wad than a terry wad. ~ Doomguy93

    63 downloads

       (59 reviews)

    Submitted

  17. Ironrun

    5 short & small levels, some quick fun I'd say. The last level is much prettier than the first ones. Tested with Zdoom.

    7 downloads

       (5 reviews)

    Submitted

  18. Horse Shoe

    A classic, oldschool Doom 2 map. I got inspired to create this after watching the IGN 90 minutes video of cooperative game of Doom Episode 1 with John Romero. If you watched that video the map name should make more sense.

    This is a base themed level with about 240 monsters on UV and provides and it provides around 15 minutes of gameplay. If you want to play this in a newschool source-port I recommend disabling crouching, jumping and freelook, but that's up to you.

    24 downloads

       (20 reviews)

    Submitted

  19. Operation Hydra

    Heh, so the idea behind this wad was to make a vanilla map that looked and played just like a ZDoom one.I think I succeeded. Also included is the bogus textfile that I packaged with the wad when I first released it.

    24 downloads

       (15 reviews)

    Submitted

  20. Hell on Icannar: Old Nuclear Plant

    My third map in history, and my only non-joke map that ever got finished. I planned it to be a part of my "Hell on Icannar" megawad, but then my hard drive crashed and this map was the only map that survived. Includes all three keycards, secret areas, several traps, pools, pits and puddles of nukage. Some of the switch puzzles might be a bit confusing. I apologize for the incredibly stupid-looking spaceship at the end of the map; I suck at building spaceships in vanilla format.

    17 downloads

       (9 reviews)

    Submitted

  21. Illuminatus: Episodes 1 & 2

    This is the first and second episodes in the megawad Illuminatus. The full version is coming soon. In the meantime, you can play this WAD while you wait for the full version, and if you can find any problems then please let me know by emailing me, sending me a private message on Doomworld Forums or make a reply to the official thread which is here:

    http://www.doomworld.com/vb/wads-mods/59990-project-illuminatus-32-level-megawad/

    55 downloads

       (52 reviews)

    Submitted

  22. High/Low 5

    This map is the conclusion of my High/Low series. Where the other maps are for Ult. Doom this one is for Doom 2. I chose to make it look and feel like some of the city maps from org. game, as they have always been some of my favorite maps and what I associate with Doom 2.

    But of course, I have also made sure to put my own mark on the map, just as the other maps in the series. They are all merely interpretations of the org. games.

    Anyway, this map is full of trick, traps, ambushes and puzzles. There is also a good deal of variety in the layout, so expect to do a little base jumping and try to watch your step at all times.

    The difficulty in the map does not come from hordes of monsters. It might be a big map, but it is not stuffed with monsters.

    27 downloads

       (23 reviews)

    Submitted

  23. Half-Assed

    This is a map made with a simple objective in mind, make a competent vanilla-compatible map on the shortest time possible, i don't know if i can call it competent, but it's playable.

    28 downloads

       (20 reviews)

    Submitted

  24. Hell's Janitor

    MAP01 - Scientists have made a portal to Hell. They need someone to go in. They know it is dangerous, so they find a poor janitor and send him in to "clean up." MAP02- After "moping the floor" with the demons in Hell, the janitor returns to Earth. He sees that some of the demons found the portal and fled to Earth. Now, the janitor has to "work overtime" to fix the problem.

    17 downloads

       (13 reviews)

    Submitted

  25. An Idgames Troll Walks Into A Bar...

    I miss my haters....

    20 downloads

       (18 reviews)

    Submitted

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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