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Simphony of Death

   (25 reviews)
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A level full of traps, tricks and secret places. This is my 2nd level, and has a gigantic theatre in the middle. You must force the Cyberdemon and his orchestral crew to play the symphony of death to weaken them a bit, then finish the rest yourself. Then you will be able to finish the game.


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MetroidJunkie

  
Pretty good WAD! I like the whole gimmick with the Cyberdemon and the monsters infighting being dubbed an orchestra. https://www.youtube. com/watch?v=oLDdUmhx y54

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slyverssj

  
https://www.youtube. com/watch?v=fsfnBlS5 HWw

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Guest

  
Isn't this one of the maps Mattbratt stole for his infamous level pack? Anyways, this is an average map that has good gameplay. 4/5

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Guest

Unknown date

  
5/5 dude keep it on

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Guest

Unknown date

  
very good

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Guest

Unknown date

  
Simply great, and the most favorite in your pack. Keep it on. -Moti

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Guest

Unknown date

  
This is an avarage end-90ies map, medium-sized, not overly detailed but not too bare either. I liked the big room with the Cyberdemon on one side and dozens of monsters on the other, however it was a bit tedious to initialize the infights again and again. Only after all monsters were dead, I've discovered the invulnerability sphere that I didn't need anymore then. Some secrets are very hard to find, but I think this is typical for Sphagne's maps. 3/5 -Milian

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Guest

Unknown date

  
1 star - Awful

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Guest

Unknown date

  
Damn that thing is long, but nice traps and tricks, it scared the shit out of me to hear the caco hiss as it was biting my back side. 5/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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