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Simphony of Death

   (25 reviews)
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About This File

A level full of traps, tricks and secret places. This is my 2nd level, and has a gigantic theatre in the middle. You must force the Cyberdemon and his orchestral crew to play the symphony of death to weaken them a bit, then finish the rest yourself. Then you will be able to finish the game.


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MetroidJunkie

  
Pretty good WAD! I like the whole gimmick with the Cyberdemon and the monsters infighting being dubbed an orchestra. https://www.youtube. com/watch?v=oLDdUmhx y54

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slyverssj

  
https://www.youtube. com/watch?v=fsfnBlS5 HWw

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Guest

  
Isn't this one of the maps Mattbratt stole for his infamous level pack? Anyways, this is an average map that has good gameplay. 4/5

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Guest

Unknown date

  
5/5 dude keep it on

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Guest

Unknown date

  
very good

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Guest

Unknown date

  
Simply great, and the most favorite in your pack. Keep it on. -Moti

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Guest

Unknown date

  
This is an avarage end-90ies map, medium-sized, not overly detailed but not too bare either. I liked the big room with the Cyberdemon on one side and dozens of monsters on the other, however it was a bit tedious to initialize the infights again and again. Only after all monsters were dead, I've discovered the invulnerability sphere that I didn't need anymore then. Some secrets are very hard to find, but I think this is typical for Sphagne's maps. 3/5 -Milian

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Guest

Unknown date

  
1 star - Awful

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Guest

Unknown date

  
Damn that thing is long, but nice traps and tricks, it scared the shit out of me to hear the caco hiss as it was biting my back side. 5/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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