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Deus Ex Machina

   (9 reviews)
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2 Screenshots

About This File

The mutants have constructed a huge machine to rule the earth. You must find a way to destroy the machine from within. Starting out at ground level, you must work your way beneath


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Guest

Unknown date

  
Total CRAP. Maybe could have been good without all the awful new "graphics" and "sounds" thrown in.

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Guest

Unknown date

  
Seems good at first, then starts to get really weird. Just a warning, he took off blood.

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Guest

Unknown date

  
Disregard the comment in the txt about it not working correctly with prboom. That was true some years ago due to bugs in its dehacked support, but not any more.

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Unknown date

  
A few poor choices in the sound replacements shouldn't stop you enjoying this wad (if need be, remove them). Extensive dehacked changes make for a non-standard Dooming experience, backed up by well-executed graphical replacements. Be sure to use a port with very accurate Dehacked support (such as Prboom+ or Choc).

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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