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Mock 2: The Speed of Stupid

   (384 reviews)
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10 Screenshots

About This File

It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like Doom guy need to save the day again.


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Guest

Unknown date

  
Nice. I love it. 5/5. -Mike3k9

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Tylerisepic1

Unknown date

  
masterpiece.

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Guest

Unknown date

  
I can't praise this enough. 5 stars. -Lupinx-Kassman

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Guest

Unknown date

  
I give this 5 stars for being the best joke wad ever made. Play this with 10x.wad (multiplies each individual enemy by ten) and watch the ultimate cyberdemon spam.

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Guest

Unknown date

  
RAWR WARGARBLE. 5/5

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Guest

Unknown date

  
100% childish stuff, very poorly done, and not even remotely funny. IMHO DooMWorld really needs a separate playground which keeps the kids away from the adult levels section. Far away. Let them have their fun there, but not here wasting time of the more serious DooMers. 5*, OMFG :facepalm:

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Guest

Unknown date

  
I like this roflmao -PsiSnyder10

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Guest

Unknown date

  
Teh BEST haxxor wad evar!!!11 -Yomoneyboat

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Guest

Unknown date

  
this wad is legendary!!not just the script but also the maps itself

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Guest

Unknown date

  
This one get the "OMG IM TOTALLY l33t" Award 5/5 -Dark Zero

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Guest

Unknown date

  
Man, it requirez qouite a skillz0r to maketh taht kind of sheetlowd! Thosa maps0r are just gennious in ther shittynesss. And Cyb'ses brother rally hast'n god no damrn talent! He blewth all the map'ses fun! Oh, by the way, music at map41 is a masterpiece! 5/5 - and now I'm sure it IS LEGENDARY. Legendary shitload. -ellmo

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Guest

Unknown date

  
THe best part is dying. I'm serious. the "Player was killed bÿ a monster" has changed to things like "player thought he was leet my trying to outrun a revenant fireball. Hah! only adam hegyi can do that, dummy." and "Player isn't a sexy woman after all , all are lies!" made me chuckle a bit. it's fun to play around with.

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Guest

Unknown date

  
i love the music, the story, the humour. it's a real adventure. xolzo 5/5

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Guest

Unknown date

  
Hilarious in every sense of the word!

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Guest

Unknown date

  
Mock 2: Sequal to Mock 1* *(yet to be released)

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Guest

Unknown date

  
I came buckets :3 5/5

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Superluigieth1

Unknown date

  
Very good set. Pass by this if you want to give it a try.

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Guest

Unknown date

  
"Though this be madness, yet there is method in 't". Nowhere does that apply more than here. Get past the hilariously shit appearance and you'll find a true test of just how well you really know the Doom engine. Four for humor value, minus one for difficulty.

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Guest

Unknown date

  
Best joke wad

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Guest

Unknown date

  
The greatest. The original. Nothing can ever compare.

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Guest

Unknown date

  
Not funny at all.

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Guest

Unknown date

  
It sucks, The Sky May be is MUCH better than this!

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Guest

Unknown date

  
5 stars obligatory. Funny and simple maps. 40 maps!!

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Guest

Unknown date

  
Good: Retardedly funny, in a good way; The Ultimate Doomer's bridge is a fun level; some levels are actually fun. Bad: Other levels are boring, some of the music rapes your ears and other music just sucks.

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Guest

Unknown date

  
The maps are funny to play through onece or twice. But that's quite enough. More mock maps, some clever and good, some so mind-numbingly horrible you just sigh. And laugh! If mockery WADs are your cup of tea, tune in. --0/5

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  • File Reviews

    • By yurikasupershotgun2311 · Posted
      i love fungus abortion thank you :) my girlfriend said i suck at doom and she lowkey kinda bullied me but its not ur fault i love ur level mr or ms or mx guest :)
    • By Lmao · Posted
      I like it, now we need an official quad-shotgun 
    • By Mizuki_Jun10 · Posted
      DOOM: Awesome, Episode 1. For me, it was worth playing this episode because I particularly like Episode Replacements!   Just now getting to know Giest118 thanks to this level design work, I realized that he is very talented in organizing symmetrical layouts in a consistent way, like well-placed and built rooms, which really makes you recognize good architectural work on the maps, and in my gameplay, that was what I noticed the most potential in overall.   However, this episode lacks a lot of elements in general, and they are quite specific, since this episode is not bad, but I would enjoy it more if it executed those specific elements better, such as: enemy positioning, texturing, charisma, etc.   The enemy positioning really isn't that pleasant, with them being placed repeatedly, thus making the combat monotonous and extremely predictable many times.   And although the texturing is far from being considered bad, it rarely reveals details and a very high quality positioning, we rarely have misaligned textures, but overall, we don't have something high level, however, being realistic, many of the details in the maps do justice to the quality, but not enough.   We had very good moments here and there most of the time, nothing incredible, the level that caught my attention the most was E1M6, this level is a classic! And it made me love the episode as a whole, however, it doesn't hold up to the quality of the entire episode alone.   The final battle was quite monotonous due to the layout, and too many heavy enemies without the player having better resources, and I dare say that it was quite disappointing to have a final fight like that, I wish it were better.   To recap more directly, the maps are good, but they are not that memorable, with many of them holding unimpressive moments, with E1M4 being a good example since it was the level that best describes what I said earlier. The enemy positioning could be better, the architecture is very good, the details are good, at times it is lacking, and it lacks more of the positive aspects that E1M6 has for example.   I can say that DOOM: Awesome, Episode 1, is an average episode, unfortunately.
    • By Daemonic Synergy · Posted
      Good stuff. A very pleasant surprise. I stumbled upon this by chance. Someone mentioned it and I realized it was something I had not played before. I dove right in completely blind and I'm glad I did. Not too complex or overwhelming, but with enough action to keep you consistently engaged. Right up my alley.  
    • By Alexandra · Posted
      Appreciate the maniacal level of attention paid to texture alignment in these lo-fi E2-styled spaces. An easy, gentle appetizer for the harder WAD you'll play next.
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