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Brundle's Revenge

   (6 reviews)
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About This File

After the brilliant scientist was blown away by his gorgeous squeeze he went to HELL and set up shop in an area with a fitting floor plan...Enter his realm if you dare... Brundle's Revenge is at hand ! No, but seriously, this is a challenging level for all... If you can make it through on UV you are a real DOOMER. The map MAY reveal some clues...


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Maximum Matt

  

THE MAP LOOKS LIKE A FLY THE MAP LOOKS LIKE A FLY

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Argenteo

  

Really good old map, check the automap. Great fun!

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Guest

Unknown date

  
Bad: Several inescapable sludge pits; invisible barriers around some pits, limiting the movement of yourself and your foes; texturing can be repetitive; some misalignments. Good: Fair amount of baddies to shoot; some degree of nonlinearity; architecture and texture alignment are decent for a `94 map. Overall: Nothing mind-blowing, but fair considering how old it is. 3/5 -VV

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Jaws In Space

Unknown date

  
So this is a hidden gem that I was introduced to by the monstrosity that is Maximum Doom. Unlike 99% of the wads on the CD this is incredibly competent for a 1994 map & really deserves some recognition for being one of the early great maps. It's not a perfect map, for example there is a ton of brown textures used, but the game play & interesting layout more than make up for this. Overall I'd recommend giving this old wad a visit to give it the recognition that it deserves.

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Guest

Unknown date

  
Good stuff, with decent action and a great layout idea. The big picture is a small picture! Bzzt. [4/5] ~Chain Mail (03/2011)

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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