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TV1998

   (24 reviews)
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Unknown date

  
Very nice megawad. 4/5-Moti

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Guest

Unknown date

  
i will agree...

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Guest

Unknown date

  
lovely megawad. fun gameplay and really good work on the design. fucking A.

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Unknown date

  
I was looking for state of the art maps, with breathtaking scenerie and intens battles, tv1998.wad dissapointed me...

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Unknown date

  
Whilst not as well done as TVR! This megawad does hold a lot of the same principles, and indeed does feature some of the concepts that were obviously improved upon for the aforementioned. Fun in its own right, I give it 4* - Phobus

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Unknown date

  
This is dated December 2004. I enjoyed it; the detailing could have been from 1995 but the gameplay was consistently entertaining. Veterans of Hell Revealed will whizz through it although there's an unfortunate emphasis on backtracking. Like most things that don't involve a lady it's more fun if you run through the levels rather than taking things methodically; none of them aren't long enough to justify saving the game. And it's for stock Doom2!

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Unknown date

  
Hey, this megawad may not have stunning visuals but it is very creative. The levels give a sense of adventure and the gameplay is superb. A definite 4 stars for this guy.

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Guest

Unknown date

  
if you've played Revolution! (aka TVR!) you know that this guy is very good at creating very interesting levels with a unique aesthetic approach to architecture... taking the focus away from pure monster battles and just making maps that are interesting to run around in with plenty of fun gimmicks. Unfortunately, unlike TVR! these maps don't have much in the way of detail or eyecandy. The first map starts you off in a bit too tough of a spot, too. A solid 4/5

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Unknown date

  
The text file in the zip is not complete (something went wrong during the upload). Get the complete version here: http://freewebs.com/ doom2thomas/tv1998.t xt

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Unknown date

  
Even if at times it looks like a 1994 map, with very simple detail and texture misalignments, it's one of the kind of maps I enjoy to play. Simple, small levels, with some funny designed details. 3.5/5 - Optimus

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Unknown date

  
These maps are quickly done and quite easy; hardly any map has more than 100 monsters, most less than 50 (on skill 3). But it's fun to play. The layouts are not too complex, but nice, detailing is not overwhelming, but enough to not be bored. If you're in search of some nice, quick fun, you should download this. 3.5/5 - Milian

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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