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Justice - Infernal Mechanics

   (25 reviews)

Guest

3 Screenshots

About This File

Pick up your holy sword, Justice, and run into the fray. You have a rocket launcher and a powerful, sweeping sword to battle your way through this fairly small and hectic level, battling against my monsters and the standard fare in something of a frantic foray into what might be part of something bigger one day. Your mission is to destroy the Heaven-Hell generator that will power thew dimensional gat the demons have created and then move on to your next destination.


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Guest

Unknown date

  
this is... interesting, while to exactly eye candy this is fun, and thats what counts, also an interesting puzzle to get the serious bomb as well anyways this does force the player to think about how they fight again interesting, so 4/5 - hnsolo77

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Guest

Unknown date

  
I love this so much there's nothing better than running around yelling "JUSTICE WHIP!!!" as I smite enemies.

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Guest

Unknown date

  
This was is really interesting and has a good gameplay...and i liked the secret Serious Bomb...nice work...5/5 - Morpheus

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Guest

Unknown date

  
Here Phobus is experimenting with weapons again, letting you use only a rocket launcher and a rather strange sword. This forces you to think and be careful where you fight. Difficulty seems fine; I died once or twice. The use of the zombie scientists is a little odd considering this is mostly a brick affair. The vent section with the "munchies" stands out as both fun and a little scary, expecially with 12 health. The two bosses are a little easy. Overall a very solid release. 4/5 - Wills

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Guest

Unknown date

  
Ha! Awesome fun. The spider things scared the hell out a me. The end boss only hit me once, but he was definitely a good one. The combination of weapons was clever and fun. For me it was a bit on the easy side, but I agree with the above reviewer that the difficulty was about right. I always like maps like this. Level design was a bit iffy though as the themes varied a bit and the areas were generally small.

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Guest

Unknown date

  
This is a very good wad, though let down by having no difficulty levels and some questionable design in places. It proves to be very fun though, and quite clever every now and then. A good 8 minutes or so. 4*

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Guest

Unknown date

  
Why do you guys find this interesting? It's just boring and dull. 0.5/5

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Guest

Unknown date

  
Loved the new monsters included, especially those mechanical spiders. The whole claustrophobic spider area was my favorite. very well put together. Nice action from start to finish. Nice use of colored sectors. 5/5 -r_rr

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Guest

Unknown date

  
It looked okay...the sword weapon was a bit useless IMO. Just didn't really cared for this. 2/5.-Candle M

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Guest

Unknown date

  
Horrible 1/5

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Guest

Unknown date

  
Another brilliant release. I was going to give 4 stars but then I read that Wills likes this so 5/5.

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Guest

Unknown date

  
A nice semi-jokewad, whatever i'll give to this 3 stars and is enough!

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Guest

Unknown date

  
Neat. This wad makes you think twice before you go "RIP AND TEAR!", Although it has some simple flaws, it's a really nice wad. 4/5 ~Dark_Zero

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Guest

Unknown date

  
Not a jokewad, not a serious map, not a worth download. Avoid this.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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