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A Pyramid

   (22 reviews)
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1 Screenshot

About This File

Its a large map in the general shape of a pyramid. It took 3 years to make because the previous 2 drafts were way too small, and I did spend quite a lot of time on them.


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Guest

Unknown date

  
Extremely awful and tedious. Not a worth download. 0/5

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Guest

Unknown date

  
Not bad at all, but I'm not a fan of nonlinear levels, so I can only give this 3/5.

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Guest

Unknown date

  
This one's hard as fuuck. Pity difficulty settings weren't put in, but it's clearly an impressive large-scale map. I'd like to see a pro playing through it.

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Guest

Unknown date

  
A "Boom-compatible" wad that was never tested at all in Boom. Almost inevitably, it crashes Boom 2.02 when it tries to load the map. Mandatory 0/5.

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Guest

Unknown date

  
^ What he said. + I played this on UV -fast and found I had more chance of the hell spawn in-fighting - which is essential as there is not enough ammo to kill every baddie. Also it's impossible to get 100% kills as John Romano's head is spitting out more baddies. Still though, a very tough but enjoyable map. 4/5

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Unknown date

  
Impossible without cheating. Avoid!

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Guest

Unknown date

  
very bad

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Guest

Unknown date

  
Better than the scores it's getting. Most maps are small and the same. This is large and interesting. It's challenging, but it isn't bad at all.

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Unknown date

  
Lost interest half way into the level. It just seemed unfinished and unplayable to me. 1/5.-Candle M

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Unknown date

  
Loved the level design, hated the gameplay. Awesome and awful at the same time

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Unknown date

  
I really like the big huge structure this map is based, some of the ideas, but it's too hard, I made it till the middle with many saves, but then I had to also cheat. 3/5 - Optimus

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Guest

Unknown date

  
The map looks kinda interesting, but it's harder than hell. 3/5

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Guest

Unknown date

  
This is a large castle-style level with over 450 baddies. The design is old-fashioned, but on a grand scale. It's a bit wonky though. A couple of times I got stuck because I was too fast for a trap (e.g. with the sphere near the beginning); the gameplay throws lots of monsters at you willy-nilly, with cyberdemons and archviles etc, and you have very little ammo. It's no fun punching 300+ spectres and demons. You have to be very patient to beat the level.

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Unknown date

  
Unplayable crap. Skip it. 0/5

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Guest

Unknown date

  
i hate pyramid schemes

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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