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A Pyramid

   (22 reviews)
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1 Screenshot

About This File

Its a large map in the general shape of a pyramid. It took 3 years to make because the previous 2 drafts were way too small, and I did spend quite a lot of time on them.


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Guest

Unknown date

  
Extremely awful and tedious. Not a worth download. 0/5

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Guest

Unknown date

  
Not bad at all, but I'm not a fan of nonlinear levels, so I can only give this 3/5.

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Unknown date

  
This one's hard as fuuck. Pity difficulty settings weren't put in, but it's clearly an impressive large-scale map. I'd like to see a pro playing through it.

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Unknown date

  
A "Boom-compatible" wad that was never tested at all in Boom. Almost inevitably, it crashes Boom 2.02 when it tries to load the map. Mandatory 0/5.

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Unknown date

  
^ What he said. + I played this on UV -fast and found I had more chance of the hell spawn in-fighting - which is essential as there is not enough ammo to kill every baddie. Also it's impossible to get 100% kills as John Romano's head is spitting out more baddies. Still though, a very tough but enjoyable map. 4/5

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Unknown date

  
Impossible without cheating. Avoid!

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Unknown date

  
very bad

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Unknown date

  
Better than the scores it's getting. Most maps are small and the same. This is large and interesting. It's challenging, but it isn't bad at all.

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Unknown date

  
Lost interest half way into the level. It just seemed unfinished and unplayable to me. 1/5.-Candle M

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Unknown date

  
Loved the level design, hated the gameplay. Awesome and awful at the same time

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Unknown date

  
I really like the big huge structure this map is based, some of the ideas, but it's too hard, I made it till the middle with many saves, but then I had to also cheat. 3/5 - Optimus

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Unknown date

  
The map looks kinda interesting, but it's harder than hell. 3/5

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Unknown date

  
This is a large castle-style level with over 450 baddies. The design is old-fashioned, but on a grand scale. It's a bit wonky though. A couple of times I got stuck because I was too fast for a trap (e.g. with the sphere near the beginning); the gameplay throws lots of monsters at you willy-nilly, with cyberdemons and archviles etc, and you have very little ammo. It's no fun punching 300+ spectres and demons. You have to be very patient to beat the level.

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Unknown date

  
Unplayable crap. Skip it. 0/5

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Unknown date

  
i hate pyramid schemes

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  • File Reviews

    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
    • By Astronomical · Posted
      Valiant was hyped up in my mind as a future favorite megawad, Often proclaimed as the best megawad by many.   But it is imperfect. 1. The Super chaingun is lame, not a fan, it want's to be the ultimate weapon, but it is never set up to be powerful, most enemies are too tough too be taken down by it without justifying use of a better weapon, and moments where cannonfodder are plentiful enough to justify it are too rare.  Most importantly chaingun sniping is limited, I almost wish for a regular chaingun because its ability to pick off enemies from a distance was that valuable for me.  The pistol isn't a good replacement for it, so a gap is left to pursue an overlap in the arsenal.  The custom enemies are fun all of them are great.    2. The maps are divided into episodes Ep1 - Earth tech base that is fun Ep2 - Waste episode that is ok I think for 2 or 3 maps but starts to suck later Ep3 - The Darkwave episode Ep4 - Hell that is hell to play Ep5 - Lunatic reloaded (I liked lunatic so it's fun)   The aggressive red and orange maps just unfortunately suck sometimes.  The maps aren't bad but annoying and it feels like they suck out the fun.  The other 3 episodes are fun most of the time but are imperfect.  I love custom monsters and weapons so I had that to look forward too every map, but the wad just isn't fun sometimes.   3.  Maps are detailed, but I personally enjoy vanilla maps so it doesn't appeal to me in that regard.  But In theory you wouldn't notice it because of the speed of play, the best valiant maps would be hard to recreate from memory because they would force the player to go fast.  But that also clashes with Skillsaws love of map 24 the Chasm, I wanted to idclip so many times because I fell off a thin ledge or didn't do the platforming section as well, I didn't but the restraint required was immeasurable.   4.  The aracnorb, cool in theory but combined with high ceilings made me want to hang myself, thankfully Skillsaw made the ceiling so high I can't hang myself from it because there isn't a ladder long enough.   5. I don't have a 5th point but I like the number 5 so I felt disgusting not having a 5th point.   To conclude, Valiant is fine and most of the enemies are cool but it has issues, play at your own risk.
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