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A Pyramid

   (22 reviews)
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1 Screenshot

About This File

Its a large map in the general shape of a pyramid. It took 3 years to make because the previous 2 drafts were way too small, and I did spend quite a lot of time on them.


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Guest

Unknown date

  
Extremely awful and tedious. Not a worth download. 0/5

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Guest

Unknown date

  
Not bad at all, but I'm not a fan of nonlinear levels, so I can only give this 3/5.

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Guest

Unknown date

  
This one's hard as fuuck. Pity difficulty settings weren't put in, but it's clearly an impressive large-scale map. I'd like to see a pro playing through it.

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Guest

Unknown date

  
A "Boom-compatible" wad that was never tested at all in Boom. Almost inevitably, it crashes Boom 2.02 when it tries to load the map. Mandatory 0/5.

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Guest

Unknown date

  
^ What he said. + I played this on UV -fast and found I had more chance of the hell spawn in-fighting - which is essential as there is not enough ammo to kill every baddie. Also it's impossible to get 100% kills as John Romano's head is spitting out more baddies. Still though, a very tough but enjoyable map. 4/5

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Unknown date

  
Impossible without cheating. Avoid!

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Guest

Unknown date

  
very bad

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Guest

Unknown date

  
Better than the scores it's getting. Most maps are small and the same. This is large and interesting. It's challenging, but it isn't bad at all.

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Unknown date

  
Lost interest half way into the level. It just seemed unfinished and unplayable to me. 1/5.-Candle M

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Unknown date

  
Loved the level design, hated the gameplay. Awesome and awful at the same time

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Unknown date

  
I really like the big huge structure this map is based, some of the ideas, but it's too hard, I made it till the middle with many saves, but then I had to also cheat. 3/5 - Optimus

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Guest

Unknown date

  
The map looks kinda interesting, but it's harder than hell. 3/5

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Guest

Unknown date

  
This is a large castle-style level with over 450 baddies. The design is old-fashioned, but on a grand scale. It's a bit wonky though. A couple of times I got stuck because I was too fast for a trap (e.g. with the sphere near the beginning); the gameplay throws lots of monsters at you willy-nilly, with cyberdemons and archviles etc, and you have very little ammo. It's no fun punching 300+ spectres and demons. You have to be very patient to beat the level.

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Unknown date

  
Unplayable crap. Skip it. 0/5

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Guest

Unknown date

  
i hate pyramid schemes

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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