XXXI CyberSky

   (57 reviews)
Sign in to follow this  
Followers 0

5 Screenshots

Author

Alexander "Eternal" S. (aka Deadall)

About This File

One level (map31) for limit removing ports. This map contains 39114 sidedefs, so you need port which can handle more than 32767 sidefs. PrBoom-Plus or GZDoom are recommended.

Credits

id Software, of course. Also the authors of DoomBuilder, DeePsea and DeuTex. And thanks to entryway, Heretic and Hitherto for beta-testing. Some textures are from Heretic and Hexen. Sky texture is from Hell Revealed.

Base

New from scratch

Build Time

2 months

Editors Used

DoomBuilder 1.68

Bugs

none


1 person likes this


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

Unknown date

  • 5
  
OMG. 5/5

Share this review


Link to review

Unknown date

  • 5
  
Comparing this to HR is crazy. This might be the hardest map I've ever done. 10 times harder than HR

Share this review


Link to review

Unknown date

  • 5
  
Great visuals and great fights. What more could you want ? 5/5

Share this review


Link to review

Unknown date

  • 5
  
Truly one of the great single maps. Incredible sense of scale and atmosphere, and a massive, though fair challenge. Keep them coming Deadall! ~ pritch

Share this review


Link to review

Unknown date

  • 3
  
very nicely designed although some of the fights were a bit over my head (cramped halls with dozens of revenants and 3 archies resurrecting.) it took me over 2.5 hours, with saves, to get through...now to play without saves. overall, nice looks and nice gameplay in a huge map. kind of reminds me of a mix between europa2 and dv1. 5/5

Share this review


Link to review

Unknown date

  • 4
  
Pretty intense map but I don't think it's a good idea to shorten cells/rockets when they are needed the most and force players to use shotguns against hordes of revs/archies/mancubi ; that's what I liked about the classics HR/HR2/AV: they never fuck the player with ammo. Also minus points for just slapping a Heretic track in there. 4/5

Share this review


Link to review

Unknown date

  • 5
  
Best mass scale map EVER! Forget "Hell Revealed," forget "Deus Vult," and forget "Scythe." This may be a single-map WAD, but, omg, it's absolutely epic on ever aspect of mapping. The hordes of monsters are a real treat (if you like fighting massive amounts of monsters). I loved it (even though I had to cheat on UV due to the amazing difficult. I'm not a great Doomer, though ;P).

Share this review


Link to review

Unknown date

  • 5
  
Nice work! One of the better wads I've played in a long time. High intensity to say the least. Lots of monster infighting. Took forever to get thru on UV, and a few too many Archviles for my taste...but it was a blast. Plenty of ammo and health. This one is definitely going into the vault for a future rainy day! 5/5

Share this review


Link to review

Unknown date

  • 5
  
Really bloody good. The architecture is flawless, the gameplay is excellent, difficulty is challenging but never overkill. One of the best levels ever. This is why "Eternal" is so revered. 5/5. -TRRobin.

Share this review


Link to review

Unknown date

  • 5
  
The previous version ad a HOM, so this is a fix. I assume that is all that has changed. Still though. 5/5

Share this review


Link to review

Unknown date

  • 5
  
Very good, not everyone will appreciate fighting masses of monsters, but for those that do it's one of the best mass scale maps I've seen. I really think that splitting the level into at least two maps would be better though. As for difficulty, I think the author is surpsingly generous with the megaspheres. The difficulty is reasonable, unless your playing style is suicidal, which I expect it is for some of you ;)

Share this review


Link to review

Unknown date

  • 4
  
Excellent level. Very hard, but completion on ultra-violence is certainly within the realm of possibility. Recommended play. 4.5/5 stars

Share this review


Link to review
  • File Reviews

    • By Nems · Posted
      Sometimes, after playing through a level set that stomps your balls in, you want to relax with something a little more laid back. This is that megawad. Highly recommended. <3
    • By Summer Deep · Posted
      This is okay for a 1995 Doom 2 mapset. The action and the environments vary between humdrum and pretty engaging. It's not particularly difficult, even on UV, if played in continuous (weapon carryover) format, as it was apparently designed to be.   Nonetheless it could have been a tougher challenge but for an over-provision of health and armour at certain points (a recurring element in wads of this era), and also some bizarre game mechanics - for instance a Spider Mastermind decided to walk under a crushing ceiling in level 3, just when it had me in a bit of trouble. Then a Cyberdemon, which was occupying a threatening position at the beginning of level 5, suddenly disappeared and its remains later turned up in another part of the map: I can only assume it was telefragged or something.   Still, this is a great improvement on this author's earlier ASDOOM.WAD for Doom 1, that's for sure.
    • By Nems · Posted
      This was a fun mapset though it gets more challenging later on. Map 08 in particular is a mad scramble to the top while the IoS rains spawned Hell down on you. I wasn't a fan of the monster sprite changes but they were thankfully just visual changes, not behavior changes.   The bonus map can get fucked though. Hate that last room encounter. Contending with two arch-viles, a wall of revenants, a mass of cacos AND pain elementals, AND two cyberdemons while trying to move around and dodge all of that was impossible and bullshit for me.   Thankfully the bonus map is just that - a bonus. I would have dreaded encountering this in the normal roster. I'll definitely come back and play through this in the future.
    • By Catpho · Posted
      Whats with all the low scores? Anyway,this is a map with plenty of good and interesting visuals,while slightly similar to other cool wads such as swim with the whales,plasmaplant but there is still a unique-ness of its own ,and its gameplay fit for anyone who likes difficult maps. If you dont like slaughter tho,stay away.
    • By Nems · Posted
      This was a pretty fun set of levels to blast through. It's not too challenging despite the monster count found in most levels (if I recall right most of them had at least over 200) though there are a few encounters that make for some tricky gameplay. Still worth a download and worth a shot. I know I'll be coming back to this in the future.