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Axebreaker

   (20 reviews)
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2 Screenshots

About This File

Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map is a scramble for survival. I recommend heading up to the Mancubus's platform, grabbing the the Super Shotgun and box of shells, and you should be alright.

Also, after teleporting into a tower, the idea is to grab the Rocket Launcher and jump out the window. If you go too close to the window you will trigger something very dangerous, so stay away until you are sure you want to leave.


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Guest

Unknown date

  
Looks bland, but at least it played entertainingly. 3/5.

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Guest

Unknown date

  
Nice work, plays well, good balance, and the Spiderdemon boss fight plays out nicely.

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Guest

Unknown date

  
Too simple, fun to play. 3.5/5 - Optimus

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Guest

Unknown date

  
Good, simple fun with a nice mastermind fight at the end! Far from legendary, but I'd argue it plays better than average and it looks perfectly alright too. 4* -Phobus

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Unknown date

  
Garbage

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Guest

Unknown date

  
The map looks bland and boring visually. But it plays fairly well. 3/5 stars from me. -Hardcore_gamer

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Unknown date

  
Simply superb. 5/5

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Guest

Unknown date

  
ruba-2

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Guest

Unknown date

  
This is not a Ruba 2.0, the names don't match, then again anyone can be the North Korean dicator on the internet and photoshop themselves into a lot of pictures. Map: It was good, but a bit too short.

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Unknown date

  
it was fun

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Unknown date

  
Too short for more than 3/5 but it was fun while it lasted.

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  • File Reviews

    • By Obsidian Plague · Posted
      A fun idea, a fun execution, and even more fun gameplay. Wonderful. A must play.
    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
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