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Fag Face Alpha

   (35 reviews)
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1 Screenshot

About This File

This one's for Bloodshedder.


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Design close to normal but still crap. Not enoungh ammo and hardcore enemy placement makes it real challenge.

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19 sectors and absolutely no height variation. The map doesn't provide even half of the ammo required to kill all 15 monsters. Probably Chris Wright's worst yet.

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5/5 for being lol.

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Author makes light of dead people in threads about how much people weigh and how tall they are - avoid.

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Pointless.

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Chris has been banned for months, and I still hate him. That is a fucking feat. 0/5 for this accomplishment (and this map)

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5/5 awesome level with intense gameplay. Give it up for the maaaan!!!!!

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what is this i don't even-- 0/5 ~Nicole

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Apparently it's cool to hate this guy, which is kind'a sad IMO. let the guy do what he wants. It's a free country. The map's not particularly interesting, but it certainly doesn't warrant the bashing it receives. If you don't like his maps, stop downloading them.

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I get the feeling someone doesn't like Bloodshedder.

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I'm sure you sent Bloodshedder a deep, scornful message with this one. I don't know if he'll ever recover. Way to own one of Doomworld's admins. 0/5 - Snakes

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Quality, NOT quantity....has this gotten through your head yet? Spend more fucking time constructing maps instead of 1h-48h on it as they should get better reviews than what your latest batch have gotten you. Hell, the quickest map I made was about 2 hours and it averaged about 2.5-3 stars. All my other maps I tossed in many days, if not averaging a week or two per level. Take your goddamn time, Chris. -Mr. Chris

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Garbage map with a garbage name. I am not judging the map based on why it was made (To insult), I am just judging the map alone, all you get is like a curvy-topsyturvy multicorridor with monsters added for the heck of it. Pretty much no architecture at all to speak of and lacklustre gameplay, avoid this one like the plague 0/5

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Although the pseudo elitist mods at doomworld.com would make Hitler proud, I recommend for the sake of the true Doomworld to chill out, and only release decent maps. Otherwise you might spoil the game for yourself, because when your anger's gone, you will look back with pure disgust. Look at it with relaxation, and your laughter will never stop.

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Author: Chris Wright, 0/5

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I wouldn't be surprised if C. J. Wright got Terry to help him with this one.

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When are you uploading "I got banned from Doomworld for being a moronic insulting close-minded pussy crybaby?" 0/5 by Super Jamie so you can send me some more hate emails. Beacuse that's what normal well-adjusted 30 yearold males do over computer games.

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Sigh. The title is the most creative thing about it - and the title sucks.

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This wad is utter gay. 0/5

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Get a life Chris.

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A well-deserved gibe at everyone's favorite pocket dictator.

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WTF: This author had a promising start, first with low quality noob maps that slowly became a step closer to actually being halfway decent. Now after months of toil, chris has finally reached the dizzying heights of nob (pronounced knob, i.e., penis!). Go play Mario. 1/5

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Please do not upload intentional trash like this, Chris. No one's interested in it.

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5 stars to counterbalance the puritans. Come on kids doom is a game for adults, so quit being so scared of DIRTY WORDS OOOOH!!

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His worst yet!

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  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
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