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Face Palm

   (83 reviews)
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About This File

Arguably the greatest arrangement of sectors and vertices ever to grace the /idgames archive.


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mallo

  
Simply beautiful.

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Guest

Unknown date

  
I beat it without using any weapon. I punched the last remaining revenant to death with only about 5 hits. I couldn't find the exit though. /facepalm marginally 3 stars.

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Guest

Unknown date

  
After a series of good maps, 40oz just has to forever sully his reputation by making this piece of shit and then going on to make the mediocre series of birthday maps. I am dissapointed. You had potential, man!

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Guest

Unknown date

  
This is better than sex.

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Guest

Unknown date

  
Epic...... facepalm. /meh 2/5 -playerlin

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Guest

Unknown date

  
10000x better than Doom e1 itself!

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Obsidian

Unknown date

  
There's a lot of killjoys on the Internet, aren't there? 5 stars for a genuinely comedic idea, and screw the naysayers. - Obsidian

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Guest

Unknown date

  
My day = made. 5/5

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Unknown date

  
What, did 40oz suddenly un-age to 13 years old? Thank god TcA 2 came out to keep crap like this from getting the mockaward.

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Guest

Unknown date

  
Artwork at its best.

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Guest

Unknown date

  
Jokewads deserve a low rating... naturally! So, 1/5

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Guest

Unknown date

  
Heh, all that's missing is some palmtrees and the Picard song in the background.

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Guest

Unknown date

  
Now that's funny!

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Guest

Unknown date

  
11 minutes was all it took to make the greatest wad ever conceived.

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Guest

Unknown date

  
no exit hun? it's begginer's map

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Guest

Unknown date

  
spamming the archives with shit = 0*

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Guest

Unknown date

  
Facepalm is now old. Thank you asshole. Not only that, but now you're turning into CJwright79 by spamming us with shit like this.

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Unknown date

  
Sorry, but the idea of "minimal height variation" has been shamelessy stolen from CjWright79 and this one plays exactly like CJ's levels I had stumbled onto, only the arch-viles are missing. 1/5 stars, vdgg

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Guest

Unknown date

  
A jokewad that's actually funny. Who'd a thunk it.

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Guest

Unknown date

  
I am giving this a Loom out of 5. Truly spectacular.

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Unknown date

  
Overly long and pretencious and over the top. The author has no life or talent to speech of and constanttly spams the archives with poor quality submisions like this. The lack of arch-viles clearly makes this a clearly inferior to the works of CjWright79, and is a non-funny "joke wad" none the least. There is also no super shotgun on the player spawn. 5/5

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Unknown date

  
40oz over-the-top purist attitude makes me facepalm :/

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Unknown date

  
I love this!!! 5/5 - Optimus

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Unknown date

  
The greatest thing EVER in the known universe!!

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Unknown date

  
Oh this deserves the MockAward for sure.. 5/5 --Untamed

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  • File Reviews

    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
    • By DRMman · Posted
      Now this wad is sorta conflicting, for one if you suffer from any of the following problems: lack of ammo,regenerating health,the maps,multiple deaths. You can't play doom for shit but the i also have issues with this wad.   1. The doom 3 type design disgusts me, mainly because i don't like doom 3 that much   2. I hate the painkiller esque moments   3. It's unfinished and dead   That's all.   RATING:3/10
    • By Argent Agent · Posted
      Pretty awful: uninspired, square layouts; boring, repetitive hordes; bad map design which leads to accidental telefragging by monsters; questionable sound design. Half of the time in a map is spent trying to figure out where to go in the map because the automap does not work and there is little sensible layout of the maps (plus some access points are hidden and difficult to discern). Earns 1 star just because of decent graphics, but that's about all that's decent in this wad.
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