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Tarakannik 2

   (23 reviews)
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Guest

Unknown date

  
This again!? - Brandy Bogard

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Guest

Unknown date

  
there needs to be more quality control. Crap like this should never be uploaded. 0/5 Vomit.

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Guest

Unknown date

  
I'm going to disagree with the crowd here. 6 years to make another wad with 40 levels! Gameplay: 40 gigantic,difficult, fun levels. The music choices are hilarious, choosing real old music. Crazy new enemies! The structures of the levels are trippy and exciting! Unfortunately there are a few glitches in some levels where you will need to use noclip to bypass a part of level, because of an enemy not transporting or a trigger gone wrong Overall, really impressed! I would give 4.5 if I could.

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Guest

Unknown date

  
cheating is doom is lame and boring and so is this map

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Guest

Unknown date

  
Well, it's better than Mobius. Not saying much though. 1/5

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Guest

Unknown date

  
Immediate download!!! I love the first, and i realised that the first, every map is actually possible! Den I played... Yes, still ridiculously hard, in fact this is harder. So I load up my weapons and immortal life and begin my journey... and enjoyed it. If you play doom by cheating - with only idfa and iddqd, this is for you~

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Guest

Unknown date

  
Another piece for fans of untraditional doom wads. New monsters gives interesting shift in gameplay, also there is a lot of new ideas (mostly using scripting) which I've never seen in other wad. Hovewer floors modifiyng player movement and epileptic scrolling floors and walls are annoying and not funny. Maps looks confusing and automap is useless. I am giving 4 stars - with some exceptions, this is good stuff. Oh, and it is hard - I recommend you use lowest difficulty settings.

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Guest

Unknown date

  
I've downloaded this on the first day when it was released here. I've yet to complete it! Less than 1/2 way in still, but I am amazed by how some maps were so extensive and the number of new monsters was, impressive. Anyway, I also find myself cheating quite a lot, there is a extreme shortage of ammo, faced with tons and tons NEW extremely aggressively monstrous monsters.

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Guest

Unknown date

  
Boring ugly shit strikes back! It is disaster.

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nub_hat

Unknown date

  
this is really impressive, 40 huge maps and extremely difficult

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Guest

Unknown date

  
In first few levels, I feel those design of maps are good, but after some levels later, I feel I was played those maps in beginning... and all maps are bullshit hard...or they just not for me, maybe. BTW, I can see Sasha put his/her(?) heart in those levels, they're looking good and weird but too bad, it's not my shit for playing fully... :p 2/5 -playerlin

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Guest

Unknown date

  
Errrrm. One of those experimental wad type things. You'll probably either be quite intrigued or quite repelled.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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