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Temple of Damnation

   (23 reviews)
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6 Screenshots

About This File

My first ever Doom level, hope you enjoy!


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Guest

Unknown date

  
Quake3 map copy...

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Guest

Unknown date

  
This map is beautifully done--excellent architecture and great use of classic textures. You manage to use a lot of red without it being annoying. The game play is quite rough on UV, which is kind of fun but I do think it starts out too rough. I was out of ammo quickly in the beginning, and it seemed like the plasma rifle was more of a necessary item than a secret. Other than that, this was very interesting and has potential.

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Guest

Unknown date

  
Very, very, very good!!!! The design could be cleaner and more systematic. The monster placement was fun and strategic, and the new monsters were fun, but it could be much better still to be optimal. Could use several improvements but still a terrific map!!!

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Guest

Unknown date

  
Nice architecture, poor gameplay, unfortunately. New monsters are just... bleh !

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Guest

Unknown date

  
You have potential, my friend. Keep up the great work!

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Guest

Unknown date

  
An impressive first attempt. But the lack of ammo, poor monster placement and the annoying custom monsters ruin it. 2/5 stars.

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Guest

Unknown date

  
not enough armo and very hard...

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Guest

Unknown date

  
Would have given 5 stars, but reduced to 4 because it's one of those wads where secrets are necessary just to live due to ridiculous ammo constraints.

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Guest

Unknown date

  
This is a nice map, even more impressive considering it is the author's first. Great layout, visuals, and architecture. The one major fault, as others mentioned, is that there simply isn't enough ammo. Even with manufacturing plenty of monster infighting, I still didn't have enough ammo unless I found the secrets. Secrets should never be necessary. This is a real shame because it would have been so easy to fix, yet really puts a damper on an otherwise great map.

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Guest

Unknown date

  
Simon Dupuis' mapping stlye is to make awesome-looking detailed maps with colored lighting LITERALLY EVERYWHERE. The gameplay may be seen as tough but not at all a problem for someone with pistol-starting experience. Actually the gameplay is really better than BttF.wad. The plasmagun secret is not necessary but is overpowered given ~500 non-secret cells. It is very strange that the author maps so well yet can't properly make secrets. 4 for gameplay, 4 for looks, overall 4/5. WANT MORE YOUR MAPS! -Korshun

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Guest

Unknown date

  
0/5, generic first map.

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Guest

Unknown date

  
A very good start, impressive architecture.

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Guest

Unknown date

  
Very good inferno map. Start is very hard due to the lack of ammo. Secrets are almost necessary. Ending could have been better. 4.5/5

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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