Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Short maps

   (23 reviews)
Sign in to follow this  

Guest

6 Screenshots

About This File

This is a 6 level mini-episode for Doom 2 and the first part out of 3. Its based on the premise of making only very short levels that can be completed in just a few min instead of making the more traditional longer levels. Hence why this is PWAD is called "shortmaps".

-------------------------------------------------- STORY: Its the year 2172, and Barack Obama, now the evil dictator of the world after having made a deal with the devil that granted him immortality, is reigning over the world with his army of demons.

However, that is not what made you angry and made you want to kill again. No, its the fact that during Obama's demon invasion of your home he killed your bestest beste friend "Goldy the Goldfish", and you decided on that day that the Democrats have been in power for long enough. And thus you grab your pistol and head towards a secret base where you hear Obama is keeping his secret teleporter to hell and that it is from that place where he gets his fresh new demons. You figure that destroying the base is a first step towards getting rid of Obama........


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Vic Vos

  

Not bad at all - short and sweet. Though, the maps could use some more secrets and have more texture variety.

Share this review


Link to review
Guest

Unknown date

  
I liked the clean use of textures and the consistency of the environments. UV delivered quite the challenge. Tracks were riviting. I found that even though the maps were small, the pacing was more on the slower side so I didn't really feel like these maps were truly short. Overall though I'd say this set delivers a solid game play experience! 4/5 -FoH

Share this review


Link to review
Guest

Unknown date

  
Quite an enjoyable experience you have conjured up, sir. The levels are short and sweet, and never take themselves too seriously. I await the sequel involving the nefarious intents of Romney.

Share this review


Link to review
Guest

Unknown date

  
Very nice sets of levels! Fast-paced gameplay with lot's of action, funny plot and nice soundtrack. Those small levels are good to play several of them in just one session, allowing lot's of variations (visuals and gameplay). I only think that Hell Knight was used too often in easy situations, taking too long to kill him with no difficult, which makes the flow a bit impaired. Can't wait for next episodes - 4 Stars

Share this review


Link to review
Guest

Unknown date

  
Pretty damn good. 4/5

Share this review


Link to review
Guest

Unknown date

  
It's OK, but nothing special.

Share this review


Link to review
Guest

Unknown date

  
Very fun, maps look cool. The story bits are funny, play it in ZDoom.

Share this review


Link to review
Guest

Unknown date

  
Nice small levels with funny messages. 3.5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Not much to say here, short nice looking levels with solid gameplay. The UAC door looks a little odd, though it is deliberate due to consistency, but can't really use that to complain. 4 Stars

Share this review


Link to review
Guest

Unknown date

  
Very good levels.Funny story!I'm gonna wait for Short Maps 2.

Share this review


Link to review
Guest

Unknown date

  
Very nice designed levels. Funny to play and the history line is so crazy! Epic WAD, thank you very much for this work, keep it up!

Share this review


Link to review
Guest

Unknown date

  
Obsama won't like this! ^^

Share this review


Link to review
  • File Reviews

    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
×