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WadSpy v1.1

   (17 reviews)
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About This File

WadSpy is a tool to view .WAD statistics and estimate a level's difficulty. This version (1.1) has been modified to work on 64 bit operating systems too.


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riderr3

  

Using this for every map I made. Though archvile/pain elemental spawning not count. Also as well not subtracting inaccessible former humans with potential ammo pickups.

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Guest

Unknown date

  
Great! And you can compile it to run in Linux, too.

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Guest

Unknown date

  
Quite useful for checking various statistics of maps.

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Guest

Unknown date

  
great idea - 5/5

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Guest

Unknown date

  
ws.exe *.wad > wsreport.txt 5 stars to offset the newbies.

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Guest

Unknown date

  
Interesting but liable to produce unexpectedly bizarre results. Take d2reload MAP30, for example. It correctly detects the presence of two Cybers and two Spider Masterminds and then reports total monster hit points as 3782. WTF?! - N_A

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Unknown date

  
Useful, original, small size, simple to use. Almost perfect, I guess.

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Unknown date

  
Scoring so far in unfair. What is wrong with this tool? It does as described, so 3 stars.

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Guest

Unknown date

  
useless 0/5

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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