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Escape the Inferno

   (27 reviews)
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1 Screenshot

About This File

Hell has successfully destroyed earth, however one marine has managed to survive and has awaken in hell itself, how will you destroy the evil and revert all of this destruction all by yourself?

This requires skulltag to play.


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Guest

  
Horrible terry trap with a very loud noise 0/0

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Guest

Unknown date

  
Without a doubt the best mapper around. Yes!

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Guest

Unknown date

  
This wad does a landscape which I'd find awesome in a serious WAD, and that teleport hell could be used for spooks as well, like he did with the Archviles and stuff. But I guess Joey just wants to have fun. Fuck you man, use your time for something useful.

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Guest

Unknown date

  
Really cool level that devolves into a Terry trap. Avoid. 0/5

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Guest

Unknown date

  
Not bad for a jokewad, but it's still shit. 1/5

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Guest

Unknown date

  
Perfectly awesome. great quality, great detail, original and cool storyline among other good things. 5/5 -Ogre

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Guest

Unknown date

  
Any WAD by "Joey" is a Terry WAD. Be careful.

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Guest

Unknown date

  
WTF.wad

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Guest

Unknown date

  
vomit. 0/5

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Guest

Unknown date

  
Jokewad, good gameplay at the start and the ending made me smile.

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Guest

Unknown date

  
I never play terry wads, because they are shit, but if this is like vacmn, i will play it, because that one was actually a little fun, cince it was actual playable maps, not some screamer or whatever the hell goes on in terry wads 0/5 -deathknight

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Guest

Unknown date

  
What is the music in this, want that song! Awesome concept, freaking ear raping "ending"

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Guest

Unknown date

  
Oh look at that, Joey the Terry Follower eh, well i saw Aqarius199's doom yet another crappy wad quadruple feature, you,terry and ogre we're the worst guys in doom, way worst than doomguy 2k., 0/5 FUCK YOURSELF!

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Guest

Unknown date

  
This wad was made by the faggot Joeydoomer. So, it is a complete pile of shit.

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DoomGuyFan45

Unknown date

  
The Arena was so awesome. but the Ending turned it down alot 4/5 -DoomGuyFan45

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Guest

Unknown date

  
You need something better to do with your life.

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Cell

Unknown date

  
Since when do you think that sudden screams after killing a Cyberdemon and flashing epileptic scenery would EVER make people laugh and praise you? Stop making shit, this is getting ridiculous.

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Guest

Unknown date

  
very bad wad

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Guest

Unknown date

  
Great arena with a terry ending...what's not to love lawl.

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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