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The Inquisitor

   (25 reviews)
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About This File

A single map about our Doomguy, who has been teleported to the land of the damned. You want to escape from it and return back home, however, it's not so easy to do it... New weapons, new monsters and new artifacts may look unusual, but you accept the challenge and meet your fate. More details about wad's storyline are explained in INQUISITOR_ENG.pdf

By default, the L key turns off light effects (torch flares become sprites), and the key M turns off the rain. If for some reason these keys do not work, you can enter the options menu and customize your own.

The map was sent on competition which was held in iddqd.ru on July, 16, - August, 20, 2012. The idea of competition was that the map, created by the random map generator, is being improved and modified by each participant of competition under the port chosen by participant himself. Surprises and unusual decisions were welcomed as well. Thus the participant can map game zones only within a rectangle outlined around of an initial map. Behind its limits, it was allowed to do decorative landscapes and technical sectors. Also all initial map's vertexes should have been invariable.


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The Ultimate DooMer

  
This had the potential to be awesome, but is ruined by the ghosts and the boss fight. It's also required to noclip through the main door once the graveyard has been explored. (framerate didn't bother me that much tbh)

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Unknown date

  
Atmospheric map!!! 4 stars

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Unknown date

  
This was decent, the rooms were confusing to navigate half the time. The last boss was a tad too fast. My only gripe here is that the level was waaaaaaay too dark. 3/5

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Unknown date

  
To slow. SLOW SLOW 0/5

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Unknown date

  
Way too hard. You start out with your fists (which are modified to be much weaker/slower than the regular marine's fists) and the zombies massacre me, even on 'easy' difficulty. There isn't enough health around. At the start, I ran from the roof of the shed into the secret area and got stuck there. Oops, I did something the creator didn't think of? Haven't played for 5 minutes and already two major annoyances. Waste of time. -> Recycle bin.

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Unknown date

  
mish mash monster sprites, lol. Don't use XWE. ~3/5

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Unknown date

  
not that anybody probibly tried but u can stop bad fram rate by turning off the rain with M on the keyboard and i like it. shadowman you should make sure people know these things as we don`t read minds 4/5 ausesome i want more

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Unknown date

  
Shadowman is NOT an idiot.Ithink he does VERY well at mapping.

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Unknown date

  
game is very slow and we were weak.

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Unknown date

  
It is not doom wad, it's a total conversion wad with hard and unusual gameplay. But atmosphere of "dark fantasy" is solid!

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Unknown date

  
Contrived gameplay, but the feeling of exploration is good. Construction is rather boring, a lot of square shapes with the feeling of some detail has been slapped in, but there's atmosphere. 3/5 Also - "IMHO, some women do deserve tortures, and Pussy Riot are the first candidates on it." This wad has a rather controversial history.

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Unknown date

  
Epic wad! I want more...

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  • File Reviews

    • By MeriMemesX · Posted
      First of all, I love that the author has put love into the map, you can tell by simply the Marine on the ground (it made me laugh)   The map is fine apart from some minor beginner errors, I would recommend making the hallways narrower, having them be so big doesn't really add anything when there is only 1 enemy or none at all.   I liked the map for its simplicity, yes, I would have wished that the rooms like the dining room, where the life potions are, had been more frequent, more than anything because of the amount of enemies and life there are.
    • By MeriMemesX · Posted
      OMG I LOVE THIS MAP   Let's start with the fact that they literally give us free rein to explore the map with our pretty shotgun and I will always appreciate those things.   I love the ending because it is very silly and requires preparation to do it.   This map is beautiful and I love it.   PD: Contamination for you 
    • By MeriMemesX · Posted
      Well, for 1994 it is incredible   I love that verticality is used, I even love the level design, especially the puzzle of the doors, I love it   For the last part of the map it seemed like a medium high difficulty but when I killed everyone on the water ladder I was pleasantly impressed, I quite liked it.
    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
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